E-Book, Englisch, 540 Seiten
E-Book, Englisch, 540 Seiten
ISBN: 978-1-4665-0276-5
Verlag: Taylor & Francis
Format: EPUB
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion Informationsvisualisierung
- Mathematik | Informatik EDV | Informatik Informatik Bildsignalverarbeitung
- Sozialwissenschaften Psychologie Allgemeine Psychologie Kognitionspsychologie Wahrnehmung
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Grafikprogrammierung
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion User Interface Design & Benutzerfreundlichkeit
- Geisteswissenschaften Design Interface Design, Interaktionsdesign, Application Design
Weitere Infos & Material
INTRODUCTION
Overview
Organization of the Book
Computer Graphics
Vision Science
The Process of Vision
Useful Generalizations about Perception
Issues Specific to Computer Graphics
Suggestions for Further Reading
BUILDING BLOCKS
Visual Sensitivity
The Human Eye
Terminology and Units
Acuity
Contrast
Dynamic Range
Issues Specific to Computer Graphics
Suggestions for Further Reading
2D Image Features
Contour Detection and Appearance
Interpretation of Contours
Spatial Frequency Features
Grouping
Issues Specific to Computer Graphics
Suggestions for Further Reading
Color
Measuring the Spectral Distribution of Light
The Perception of Color
Issues Specific to Computer Graphics
Suggestions for Further Reading
2D Motion
Sensing Visual Motion
Image Changes Seen as Motion
Local Ambiguity
Apparent Motion
EyeMovements
Issues Specific to Computer Graphics
Suggestions for Further Reading
Stereo and Accommodation
The Geometry of Stereo Vision
Depth from Triangulation in the Visual System
Accommodation and Blur
Issues Specific to Computer Graphics
Suggestions for Further Reading
SURFACES AND MOVEMENT
Perspective
The Nature of Perspective
Interposition
The Relationship between Size and Distance
Size and Shape Constancy
The Importance of the Ground Plane
Issues Specific to Computer Graphics
Suggestions for Further Reading
Texture
Characterizing Information About a Visual Texture
Classification and Discrimination
Perception of Three-Dimensional Surface Structure from Visual Texture
Issues Specific to Computer Graphics
Suggestions for Further Reading
Illumination, Shading, and Shadows
Physical Properties of Illumination and Shading
Shape from Shading
Illumination and the Intrinsic Properties of Surfaces
Global Illumination and the Light Field
Experiments on Human Estimation of Illumination
Cast Shadows
Issues Specific to Computer Graphics
Suggestions for Further Reading
Perception of Material Properties
What Makes Material Perception Difficult?
Estimating Material Properties: Two Approaches
Surface Reflectance and the BRDF
Matte Materials: Albedo and Lightness Constancy
Specular Reflection and Glossiness
Transparency and Translucency
Texture and Surface Relief
3D Shape, Deformations, and the Perception of Material Properties
Issues Specific to Computer Graphics
Suggestions for Further Reading
Motion of Viewer and Objects
Relative Motion, Optic Flow, and Frames of Reference for Describing Movement
Viewer Motion
Object Motion
Issues Specific to Computer Graphics
Suggestions for Further Reading
Pictorial Space
Missing and Conflicting Spatial Cues
Incorrect Viewpoint
Is Picture Perception Learned?
Issues Specific to Computer Graphics
Suggestions for Further Reading
PERCEPTION OF HIGHER-LEVEL ENTITIES
Spatial Orientation and Spatial Cognition
Divisions and Information for Space Perception
Distance Perception and Ways to Measure It
Dynamic Spatial Orientation
Perceptual Adaptation
Imagery and Spatial Transformations
Spatial Knowledge and Memory
The Process of Wayfinding: A Summary
Individual Differences
Issues Specific to Computer Graphics
Suggestions for Further Reading
Perception and Action
Ecological Approach to Perception
Separate Systems for Perception and Action
Integrated Perception and Action Systems
Reaching and Grasping
Embodied Perception
Issues Specific to Computer Graphics
Suggestions for Further Reading
Object and Scene Recognition
The Problem of Object Recognition
Possible Approaches to Object Recognition
Scene Perception and the Role of Context in Object Recognition
Issues Specific to Computer Graphics
Suggestions for Further Reading
Visual Attention and Search
Bottom-Up and Top-Down Processing
Eye Movements
Selective Attention
Visual Search
Other Failures of Visual Awareness
Issues Specific to Computer Graphics
Suggestions for Further Reading
Event Recognition—Inanimate
Types of Events
Perceiving Natural Events
Event Recognition and Segmentation
Event Recognition: Interactions between Vision and Audition
Issues Specific to Computer Graphics
Suggestions for Further Reading
Event Recognition—Biological
Perception of Point-Light Displays
What Makes Biological Events Compelling?
Perception of Faces
Why Are Biological Events Special?
Issues Specific to Computer Graphics
Suggestions for Further Reading
References
Index