Thompson / Fleming / Creem-Regehr | Visual Perception from a Computer Graphics Perspective | E-Book | www2.sack.de
E-Book

E-Book, Englisch, 540 Seiten

Thompson / Fleming / Creem-Regehr Visual Perception from a Computer Graphics Perspective


1. Auflage 2013
ISBN: 978-1-4398-6549-1
Verlag: Taylor & Francis
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)

E-Book, Englisch, 540 Seiten

ISBN: 978-1-4398-6549-1
Verlag: Taylor & Francis
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)



This book provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscience. It focuses on how computer graphics images are generated, rather than solely on the organization of the visual system itself; therefore, the text provides a more direct tie between image generation and the resulting perceptual phenomena. It covers such topics as the perception of material properties, illumination, the perception of pictorial space, image statistics, perception and action, and spatial cognition.

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Zielgruppe


Computer graphics and scientific visualization professionals; graduate and advanced undergraduate students in computer graphics and visualization.

Weitere Infos & Material


INTRODUCTION
Overview
Organization of the Book
Computer Graphics
Vision Science

The Process of Vision

Useful Generalizations about Perception

Issues Specific to Computer Graphics

Suggestions for Further Reading

BUILDING BLOCKS
Visual Sensitivity

The Human Eye

Terminology and Units

Acuity

Contrast

Dynamic Range

Issues Specific to Computer Graphics

Suggestions for Further Reading

2D Image Features

Contour Detection and Appearance

Interpretation of Contours

Spatial Frequency Features

Grouping

Issues Specific to Computer Graphics

Suggestions for Further Reading

Color

Measuring the Spectral Distribution of Light

The Perception of Color

Issues Specific to Computer Graphics

Suggestions for Further Reading

2D Motion

Sensing Visual Motion

Image Changes Seen as Motion

Local Ambiguity

Apparent Motion

EyeMovements
Issues Specific to Computer Graphics

Suggestions for Further Reading

Stereo and Accommodation

The Geometry of Stereo Vision

Depth from Triangulation in the Visual System

Accommodation and Blur

Issues Specific to Computer Graphics

Suggestions for Further Reading

SURFACES AND MOVEMENT

Perspective

The Nature of Perspective

Interposition
The Relationship between Size and Distance

Size and Shape Constancy

The Importance of the Ground Plane

Issues Specific to Computer Graphics

Suggestions for Further Reading

Texture

Characterizing Information About a Visual Texture

Classification and Discrimination

Perception of Three-Dimensional Surface Structure from Visual Texture

Issues Specific to Computer Graphics

Suggestions for Further Reading

Illumination, Shading, and Shadows

Physical Properties of Illumination and Shading

Shape from Shading

Illumination and the Intrinsic Properties of Surfaces

Global Illumination and the Light Field

Experiments on Human Estimation of Illumination

Cast Shadows

Issues Specific to Computer Graphics

Suggestions for Further Reading

Perception of Material Properties

What Makes Material Perception Difficult?

Estimating Material Properties: Two Approaches

Surface Reflectance and the BRDF

Matte Materials: Albedo and Lightness Constancy

Specular Reflection and Glossiness

Transparency and Translucency

Texture and Surface Relief

3D Shape, Deformations, and the Perception of Material Properties

Issues Specific to Computer Graphics

Suggestions for Further Reading

Motion of Viewer and Objects

Relative Motion, Optic Flow, and Frames of Reference for Describing Movement

Viewer Motion

Object Motion

Issues Specific to Computer Graphics

Suggestions for Further Reading

Pictorial Space

Missing and Conflicting Spatial Cues

Incorrect Viewpoint

Is Picture Perception Learned?

Issues Specific to Computer Graphics

Suggestions for Further Reading

PERCEPTION OF HIGHER-LEVEL ENTITIES

Spatial Orientation and Spatial Cognition

Divisions and Information for Space Perception

Distance Perception and Ways to Measure It

Dynamic Spatial Orientation

Perceptual Adaptation

Imagery and Spatial Transformations

Spatial Knowledge and Memory

The Process of Wayfinding: A Summary

Individual Differences

Issues Specific to Computer Graphics

Suggestions for Further Reading

Perception and Action
Ecological Approach to Perception

Separate Systems for Perception and Action

Integrated Perception and Action Systems

Reaching and Grasping

Embodied Perception

Issues Specific to Computer Graphics

Suggestions for Further Reading

Object and Scene Recognition

The Problem of Object Recognition
Possible Approaches to Object Recognition

Scene Perception and the Role of Context in Object Recognition

Issues Specific to Computer Graphics

Suggestions for Further Reading

Visual Attention and Search

Bottom-Up and Top-Down Processing

Eye Movements

Selective Attention

Visual Search

Other Failures of Visual Awareness

Issues Specific to Computer Graphics

Suggestions for Further Reading

Event Recognition—Inanimate
Types of Events
Perceiving Natural Events
Event Recognition and Segmentation
Event Recognition: Interactions between Vision and Audition
Issues Specific to Computer Graphics
Suggestions for Further Reading

Event Recognition—Biological
Perception of Point-Light Displays
What Makes Biological Events Compelling?
Perception of Faces
Why Are Biological Events Special?
Issues Specific to Computer Graphics
Suggestions for Further Reading

References
Index



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