E-Book, Englisch, 246 Seiten, eBook
Reihe: Progress in Mathematics
Styhre Indie Video Game Development Work
1. Auflage 2020
ISBN: 978-3-030-45545-3
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Innovation in the Creative Economy
E-Book, Englisch, 246 Seiten, eBook
Reihe: Progress in Mathematics
ISBN: 978-3-030-45545-3
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Chapter One: The ethnographer’s dilemma: To understand a world that is not your own while avoiding to misrepresenting it.- Part I: Theoretical Perspectives.- Chapter two: Governing innovation led economies: The role of business creation and creativity.- Chapter three: The passionate worker and deeply meaningful work.- Part II: The empirical material.- Chapter four: Who is an indie developer?: Sorting out the categories.- Chapter five: Social norms in the developer community: The ambiguity of money-making.- Chapter six: In the venture capital market: Raising funds and dealing with investors and financiers.- Chapter seven: Expanding the video game concept: The perceptual and epistemological bases of the digital objects.- Chapter eight: Passionate production in the shadow of the market: The prospects of innovation-led growth.