Buch, Englisch, 264 Seiten, Format (B × H): 156 mm x 234 mm
Reihe: Routledge Research in the Creative and Cultural Industries
Buch, Englisch, 264 Seiten, Format (B × H): 156 mm x 234 mm
Reihe: Routledge Research in the Creative and Cultural Industries
ISBN: 978-1-032-83520-4
Verlag: Taylor & Francis Ltd
This book explores how AI is redefining the creative and cultural sectors, reshaping how content is produced, distributed, experienced, and managed. Spanning areas such as publishing, heritage, music, performance, and design, the book offers the first comprehensive, interdisciplinary examination of AI’s impact across these diverse sectors as technologies become increasingly embedded in both creative and operational processes.
Zielgruppe
Postgraduate
Autoren/Hrsg.
Fachgebiete
- Wirtschaftswissenschaften Wirtschaftssektoren & Branchen Medien-, Informations und Kommunikationswirtschaft Musikindustrie
- Geisteswissenschaften Theater- und Filmwissenschaft | Andere Darstellende Künste Theaterwissenschaft Theaterregie, Theaterproduktion
- Wirtschaftswissenschaften Wirtschaftssektoren & Branchen Non-Profit-Organisationen, Verbände
- Geisteswissenschaften Theater- und Filmwissenschaft | Andere Darstellende Künste Theaterwissenschaft Theaterleitung, Theatermanagement
- Geisteswissenschaften Musikwissenschaft Musikwissenschaft Allgemein
- Geisteswissenschaften Kunst Kunst, allgemein Kunstförderung, Mäzenatentum, Auktionen
Weitere Infos & Material
Foreword: Artificial Intelligence and Creativity
Chapter 1: Introduction to Artificial Intelligence in the Cultural and Creative Sectors
Chapter 2: The Voyager, the Mirror, and the Creative Act. Three Metaphors for Understanding Generative Artificial Intelligence.
Chapter 3: Artists in the Age of AI – A Typology of Human-Machine Collaborations and Associated Imaginaries.
Chapter 4: Breathing Life into AI – Querying AI through Tactile Imprints Using Breath and Sound.
Chapter 5: The Rise of “Alone Teamwork”: Unveiling the Transformations in the Creation Process of Artists Using Generative Artificial Intelligence Tools.
Chapter 6: Imagination and AI: A Socio-Technical Reading of Artists as Agents of Innovation in AI Development.
Chapter 7: Reviving Textile Heritage: AI-Driven Innovation Practices in Museum Exhibitions.
Chapter 8: Contemporary Art and Biodiversity: The Impact of Artificial Intelligence on Art Museum Collections.
Chapter 9: Mediation and Artificial Intelligence: Transdisciplinary collaboration in the AI.MAGINATION Exhibition.
Chapter 10: Navigating AI in Museums: Overcoming Barriers and Implementing Strategic Solutions.
Chapter 11: Augmenting the Stage: The Intersection Between AI and Theatre.
Chapter 12: Creating Stories with Generative AI in Film Education - The Screenwriters’ Room with Large Language Models (LLMs).
Chapter 13: Developing a Value Chain for Personalised Children’s Book with Support of Artificial Intelligence.
Chapter 14: Is This Really Disruption? An Organisational Perspective about AI in the Book Industry.
Chapter 15: Unleashing Creativity: The Powerful Duo of Artificial Intelligence and Brand Heritage.
Chapter 16: Redefining Luxury in the Age of Generative AI: Navigating Innovation and Heritage in Brand Management.
Chapter 17: How Young Adults Perceive the Prevalence of Metahuman Artists.
Chapter 18: The Adoption of Generative Ai in Video Game Production: Firm and Industry-Level Dynamics.
Afterword: Artificial Intelligence in Cultural and Creative Sectors