Rajiv Developing Turn-Based Multiplayer Games
1. Auflage 2018
ISBN: 978-1-4842-3861-5
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
with GameMaker Studio 2 and NodeJS
E-Book, Englisch, 206 Seiten
Reihe: Professional and Applied Computing
ISBN: 978-1-4842-3861-5
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
Includes GameMaker Studio 2 and NodeJS integration
Develops a complete game from scratch through it's length
Includes tips on Server Security and Cross-platform Development
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Weitere Infos & Material
Chapter 1: An introduction to Game Maker Studio 2.- Chapter 2: : Introduction to GML.- Chapter 3: Make your first game.- Chapter 4: An introduction to Node.JS.- Chapter 5: Talking to your server.- Chapter 6: Introducing the multiplayer game.




