Buch, Englisch, 206 Seiten, Paperback, Format (B × H): 152 mm x 229 mm, Gewicht: 402 g
Reihe: Studies in Gaming
Narrative, Aesthetics, Rhetoric and Play
Buch, Englisch, 206 Seiten, Paperback, Format (B × H): 152 mm x 229 mm, Gewicht: 402 g
Reihe: Studies in Gaming
ISBN: 978-1-4766-7393-6
Verlag: McFarland
In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games.
Autoren/Hrsg.
Fachgebiete
- Sozialwissenschaften Sport | Tourismus | Freizeit Hobbies & Spiele
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Spiele-Programmierung, Rendering, Animation
- Mathematik | Informatik EDV | Informatik Digital Lifestyle Computerspiele, Internetspiele
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Interaktionsdesign für Computerspiele