E-Book, Englisch, 261 Seiten, eBook
Reihe: Static & Dynamic Game Theory: Foundations & Applications
E-Book, Englisch, 261 Seiten, eBook
Reihe: Static & Dynamic Game Theory: Foundations & Applications
ISBN: 978-0-8176-8322-1
Verlag: Birkhäuser Boston
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Preface.- 1 Introduction.- Part I Game Theory Essentials.- 2 Basics of Game Theory.- 3 Matrix Games.- 4 Games with Continuous Action Spaces.- 5 Computational Results for Games with Coupled Constraints.- Part II Game Theory in Optical Networks.- 6 Optical Networks: Background and Modeling.- 7 Games in Point-to-Point Topologies.- 8 Games in Network Toplogies.- 9 Nash Equilibria Efficiency and Numerical Studies.- 10 Simulations and Experimental Studies.- Part III Robustness, Delay Effects, and Other Problems.- 11 Robustness and Delay Effects onNetwork Games.- 12 Games for Routing and Path Coloring.- 13 Summary and Conclusions. A Supplementary Material.- B List of Notations.- References.- Index.