Buch, Englisch, 328 Seiten, Format (B × H): 189 mm x 246 mm, Gewicht: 998 g
Reihe: How To Cheat
Get Spectacular Results Fast
Buch, Englisch, 328 Seiten, Format (B × H): 189 mm x 246 mm, Gewicht: 998 g
Reihe: How To Cheat
ISBN: 978-1-138-42825-6
Verlag: Taylor & Francis Ltd
Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2015, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done quickly and efficiently.
Michael McCarthy offers a goldmine of artistic inspiration, timesaving tips and tricks, and step-by-step walkthroughs you‘ll wonder how you every got by without it! This new edition has been completely revamped for 3ds Max 2015. Start animating today with detailed tutorials, source files, bitmaps, and video demonstrations all featured on the companion website.
Zielgruppe
Professional Practice & Development
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
IntroductionChapter 1: ModelingChapter 2: Character ModelingChapter 3: Materials and MappingChapter 4: Lighting and ShadowsChapter 5: ReflectionsChapter 6: GlassChapter 7: AnimationChapter 8: Character AnimationChapter 9: Rendering Chapter 10: Parameter WiringChapter 11: Special EffectsChapter 12: Particles and PhysicsChapter 13: Scene ManagementAppendixAdditional Resources