E-Book, Englisch, 89 Seiten, eBook
E-Book, Englisch, 89 Seiten, eBook
Reihe: SpringerBriefs in Computer Science
ISBN: 978-3-319-42875-8
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
The emphasis on games intended for children necessitates a discussion of the cognitive, behavioral, and neuroscience that supports play activities and physical engagement as a crucial aspect of development. The book then looks at the trajectory of digital games in contemporary culture and explores whether these artifacts (whether intended for learning or entertainment) have extended or are curtailing boundaries of somatic engagement. Finally, the book discusses alternative play and game design and, speculates on the future of new media play artifacts.
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Introduction.- Play.- Child Development.- Toys and Games.- Engaging Young Children in Physical Play.