Buch, Englisch, 500 Seiten, Format (B × H): 178 mm x 229 mm, Gewicht: 728 g
All in One
Buch, Englisch, 500 Seiten, Format (B × H): 178 mm x 229 mm, Gewicht: 728 g
ISBN: 978-1-942270-76-8
Verlag: Mercury Learning and Information
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
1. Two Rules of Game Testing.
2. Being a Game Tester.
3. Why Testing is Important.
4. Software Quality.
5. The Test Process.
6. Testing by the Numbers.
7. Combinatorial Testing.
8. Test Flow Diagrams.
9. Cleanroom Testing.
10. Test Trees.
11. Play Testing & Ad Hoc Testing.
12. Defect Triggers
13. Capture / Playback Testing.
Appendices.