Buch, Englisch, 396 Seiten, Format (B × H): 191 mm x 233 mm, Gewicht: 813 g
Your Guide to Getting the Right Design
Buch, Englisch, 396 Seiten, Format (B × H): 191 mm x 233 mm, Gewicht: 813 g
ISBN: 978-0-12-375114-0
Verlag: Elsevier Science
User Experience Re-Mastered: Your Guide to Getting the Right Design provides an understanding of key design and development processes aimed at enhancing the user experience of websites and web applications. The book is organized into four parts. Part 1 deals with the concept of usability, covering user needs analysis and card sorting-a tool for shaping information architecture in websites and software applications. Part 2 focuses on idea generation processes, including brainstorming; sketching; persona development; and the use of prototypes to validate and extract assumptions and requirements that exist among the product team. Part 3 presents core design principles and guidelines for website creation, along with tips and examples on how to apply these principles and guidelines. Part 4 on evaluation and analysis discusses the roles, procedures, and documents needed for an evaluation session; guidelines for planning and conducting a usability test; the analysis and interpretation of data from evaluation sessions; and user interface inspection using heuristic evaluation and other inspection methods.
Zielgruppe
<p>Beginning interface designers and developers, software designers, web designers, web application designers, interaction designers, appliance designers and developers, information architects, usability engineers, usability evaluators and development managers, students and teachers in computer science, graphic design, HCI, and usability.</p>
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Part I. Usability1. Usability Engineering, by Jakob Nielsen2. Usability for the Web, by Tom Brinck3. Understanding Your Users, by Cathrine CouragePart II. Generating Ideas4. Handbook of UCD Methods, by Chauncey Wilson5. Sketching User Experiences, by Bill Buxton6. The Persona Lifecycle, by John Pruitt7. Effective Prototyping for Software Makers, by Jonathan Arnowitz
Part III. Designing Your Site8. User Interface Design and Evaluation, by Debbie Stone
Part IV. Evaluation & Analysis9. Evaluating Your Product, by Debbie Stone10. Observing the User, by Mike Kuniavsky11. User Interface Design and Evaluation, by Debbie Stone12. User Interface Design and Evaluation, by Debbie Stone