E-Book, Englisch, Band 6, 196 Seiten
Waszkiewicz Delicious Pixels
1. Auflage 2022
ISBN: 978-3-11-071660-3
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Food in Video Games
E-Book, Englisch, Band 6, 196 Seiten
Reihe: Video Games and the Humanities
ISBN: 978-3-11-071660-3
Verlag: De Gruyter
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
introduces critical food studies to game scholarship, showing the unique ways in which food is utilized in both video game gameplay and narrative to show that food is never just food but rather a complex means of communication and meaning-making. It aims at bringing the academic attention to digital food and to show how significant it became in the recent decades as, on the one hand, a world-building device, and, on the other, a crucial link between the in-game and out-of-game identities and experiences. This is done by examining specifically the examples of games in which food serves as the means of creating an intimate, cozy, and safe world and a close relationship between the players and the characters.
Zielgruppe
Scholars of history, popular uses of history, and historiography;