Buch, Englisch, 102 Seiten, Format (B × H): 153 mm x 216 mm, Gewicht: 273 g
Reihe: Business Guides on the Go
Business Application of AR, VR, XR and Metaverse
Buch, Englisch, 102 Seiten, Format (B × H): 153 mm x 216 mm, Gewicht: 273 g
Reihe: Business Guides on the Go
ISBN: 978-3-031-30565-8
Verlag: Springer International Publishing
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Fachgebiete
- Wirtschaftswissenschaften Betriebswirtschaft Wirtschaftsinformatik, SAP, IT-Management
- Mathematik | Informatik EDV | Informatik Angewandte Informatik Wirtschaftsinformatik
- Mathematik | Informatik EDV | Informatik EDV & Informatik Allgemein
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Multimedia
- Sozialwissenschaften Medien- und Kommunikationswissenschaften Kommunikationswissenschaften Digitale Medien, Internet, Telekommunikation
Weitere Infos & Material
Chapter 1. The Temple of Brunello – Virtual Journeys to Enhance a Unique Product and Its Territory: Brunello Di Montalcino Wine.- Chapter 2. Resuscitation VR: Implementing the Future of Emergency Medicine Training.- Chapter 3. A Bridge Into the Metaverse: XR-supported Bridge Inspections.- Chapter 4. Enabling the Metaverse With the Development of PopupView, an Augmented Reality (AR) Platform.- Chapter 5. An Extended Reality Solution for Mitigating the Video Fatigue of Online Meetings.- Chapter 6. Hello World. Liveness in Virtual Theatre for the Metaverse.- Chapter 7. Integration of Smart Glasses for Knowledge Transfer in Industrial Remote Maintenance: Learnings From Practice.- Chapter 8. Safety is Everything; Design of an AR·VR Training Simulator for Radiation Emergency Response.- Chapter 9. An Audience With a Hero: a Conversational VR Experience.- Chapter 10. Enhancing Continued Medical Education with Shared Immersive Spaces.