E-Book, Englisch, 153 Seiten, eBook
Seepold / Kunzmann Reuse Techniques for VLSI Design
Erscheinungsjahr 2012
ISBN: 978-1-4615-5159-1
Verlag: Springer US
Format: PDF
Kopierschutz: 1 - PDF Watermark
E-Book, Englisch, 153 Seiten, eBook
ISBN: 978-1-4615-5159-1
Verlag: Springer US
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
1 ECSI, VSIA and MEDEA — How International Organisations Support Reusability.- 1.1 Abstract.- 1.2 The System-on-a-chip Challenge.- 1.3 ECSI — The European CAD Standardisation Initiative.- 1.4 VSIA — The Virtual Socket Interface Alliance.- 1.5 MEDEA — The Eureka Project on Micro-Electronic Development for European Applications.- 2 Analyzing The Cost of Design for Reuse.- 2.1 Abstract.- 2.2 Introduction.- 2.3 Case Study: ATM Shaper Design.- 2.4 Specific and Reusable Blocks.- 2.5 Comparing Reusable and Specific Components.- 2.6 Conclusion.- 3 A Flexible Classification Model for Reuse of Virtual Components.- 3.1 Introduction.- 3.2 Objective.- 3.3 State of the Art.- 3.4 RMS Similarity Metric.- 3.5 The RMS-Taxonomy.- 3.6 Extended RMS-Classification.- 3.7 Implementation.- 3.8 Application of the Model.- 3.9 Conclusion and Outlook.- 4 An Integrated Approach Towards a Corporate Design Reuse Strategy.- 4.1 Introduction.- 4.2 Why is Design Reuse Difficult?.- 4.3 Core Supply Process.- 4.4 Organization.- 4.5 Business Models.- 4.6 Ensuring Core Quality.- 4.7 Technical Issues.- 4.8 The Overall Strategy.- 5 Design Methodology for IP Providers.- 5.1 How to Become an IP Vendor.- 5.2 IP Database Structure.- 5.3 Documentation of IP.- 5.4 Simulation Testbench Philosophy.- 5.5 Release Management.- 5.6 Dual Language DesignObjects.- 5.7 Scalable DesignObjects.- 5.8 Experience from Reuse Projects.- 5.9 Conclusions.- 6 Hard IP Reuse Methodology for Embedded Cores.- 6.1 Introduction.- 6.2 Simulation Model Generation.- 6.3 StarterKit Simulation Environment.- 6.4 Timing Characterization and Timing Models.- 6.5 Frontend Views and Embedded Core Test Methodologies.- 6.6 Backend Views and Backend Design.- 6.7 IP Repository.- 6.8 Next Steps.- 7 A Reuse Library Approach in Engineering Context.-7.1 Motivation.- 7.2 Project Description and Objectives.- 7.3 Reuse Methodology.- 7.4 Module Administration.- 7.5 Presentation and Access to Modules.- 7.6 Measurement.- 7.7 Summary.- 7.8 Conclusion.- 7.9 Status of the Work.- 7.10 Outlook.- 8 Aspects of Reuse in The Design of Mixed-Signal Systems.- 8.1 Abstract.- 8.2 Introduction.- 8.3 Top-Down Design Flow.- 8.4 Databases and Reuse.- 8.5 Summary.- 9 Design Reuse Experiment for Analog Modules “Dream”.- 9.1 Introduction.- 9.2 Requirements for Reuse of Analog Blocks.- 9.3 Implementation.- 9.4 Experience.- 9.5 Future work.- 9.6 Acknowledgement.- 10 Redesign of An MPEG-2-HDTV Video Decoder Considering Reuse Aspects.- 10.1 Introduction.- 10.2 Design Reuse.- 10.3 Redesign of an MPEG-2-HDTV Video Decoder.- 10.4 Design by Reuse (Inverse Quantiser).- 10.5 Design for Reuse (IDCT — Inverse Discrete Cosine Transform).- 10.6 Summary.- 11 Reuse Concepts in Gropius.- 11.1 Abstract.- 11.2 Introduction.- 11.3 Gropius — a Survey.- 11.4 Design Reuse across Abstraction Levels.- 11.5 Everything can be Abbreviated.- 11.6 Polymorphism.- 11.7 Parameterization with Circuits.- 11.8 Regularity.- 11.9 Strict Separation between Functional and Temporal Aspects.- 11.10 Uniform Communication Protocol at the System Level.- 11.11 Conclusion.- 12 Legal Aspects of Reuse of Intellectual Property.- 12.1 Issues.- 12.2 Legal Situation.- 12.3 Contractual and Technical Remedies.- 13 References.