Buch, Englisch, 205 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 347 g
Reihe: Static & Dynamic Game Theory: Foundations & Applications
Simplifying the "me" and "we" Interactions
Buch, Englisch, 205 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 347 g
Reihe: Static & Dynamic Game Theory: Foundations & Applications
ISBN: 978-3-030-35846-4
Verlag: Springer International Publishing
The introductory chapters serve two important purposes: they review several games of fundamental importance, and also introduce a dynamic that is inherent in games, but has gone unexplored until now. After this has been established, readers will advance from simple 2 x 2 games to games with more player strategies and dynamics. For interested readers, a rigorous treatment of the underlying mathematics is conveniently gathered at the end of the book. Additional topics of interest, such as extensive form and coalitional games, are presented to help readers visualize more complex settings that will be vital in aiding the understanding of advanced topics, such as coalition-free Nash points, multi-player repeated games, and more.
Coordinate Systems for Games is ideal for a wide variety of researchers interested in game theory, including social scientists, economists, mathematicians, computer scientists, and more. The authors' approachable style also makes this accessible to an audience at any scale of experience, from beginning non-specialists to more practiced researchers.
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Introduction.- Two Player, Two Strategy Games.- Consequences.- Two Person Multi-Strategy Games.- Extensive Form Games.- Multiplayer Games.- The Underlying Mathematics.- Summary.