Rosenfield Boeira Lean Game Development
1. Auflage 2017
ISBN: 978-1-4842-3216-3
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
Apply Lean Frameworks to the Process of Game Development
E-Book, Englisch, 150 Seiten
Reihe: Professional and Applied Computing
ISBN: 978-1-4842-3216-3
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
Ideal for any game development company, including indie and small studios, Lean Game Development offers new opportunities for streamlining your workflow and benefiting your game development overall.
What You'll Learn
- Discover how lean helps the gaming industry
- Understand the value of lean over Agile
- Apply MVP concepts to gaming industry
- Work with basic automated testing for gaming environment
Who This Book Is For
Game developers, artist, designers and project managers
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Weitere Infos & Material
1. Introduction.- 2. First Steps with Lean.- 3. An Inception in Practice.- 4. MVPs- Do We Really Need Them?.- 5. Generating Hypotheses.- 6. Test-Driven Development.- 7. Continuous Integration.- 8. The World between Design and Build.- 9. Test, Code, Test.- 10. Measuring and Analyzing.- 11. Creating Ideas for Iterating.- Appendix A. More About Games.- Appendix B. Agile and Lean Techniques and Tools.- Appendix C. Engines.




