Buch, Englisch, 254 Seiten, Format (B × H): 152 mm x 229 mm, Gewicht: 376 g
Interdisciplinary and Transmedial Perspectives
Buch, Englisch, 254 Seiten, Format (B × H): 152 mm x 229 mm, Gewicht: 376 g
Reihe: Routledge Research in Cultural and Media Studies
ISBN: 978-0-367-87660-9
Verlag: Routledge
Zielgruppe
Postgraduate and Undergraduate
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Introduction: Subjectivity across Media
Maike Sarah Reinerth and Jan-Noël Thon
PART I: VERBAL REPRESENTATIONS OF SUBJECTIVITY
1. The Expression of Subjectivity in Fiction: The Case of Internal Focalization
Tilmann Köppe
2. Child Minds through Gaps and Metaphors: On Two Strategies for Consciousness Representation in Literary Narrative
Marco Caracciolo and Cécile Guédon
3. Cybernetic and Kinetic: Representing Subjectivity in Digital Fiction
David Ciccoricco
PART II: VERBAL-PICTORIAL REPRESENTATIONS OF SUBJECTIVITY
4. The Body at Work: Subjectivity in Graphic Memoir
Silke Horstkotte and Nancy Pedri
5. Visible Hand? Subjectivity and Its Stylistic Markers in Graphic Narratives
Lukas Etter
6. The Drawn-Out Gaze of the Cartoon: A Psychosemiotic Look at Subjectivity in Comic Book Storytelling
Stephan Packard
PART III: AUDIOVISUAL REPRESENTATIONS OF SUBJECTIVITY
7. Experiencing Extended Point-of-View Shots: A Film-Phenomenological Perspective on Extreme Character Subjectivity
Julian Hanich
8. Color and Subjectivity in Film
Barbara Flueckiger
9. Immersed in History Films: Subjectivity, Memory, and Fictional Privilege
Casper Tybjerg
PART IV: INTERACTIVE REPRESENTATIONS OF SUBJECTIVITY
10. Film Aesthetics and Interactive Representations of Subjectivity in Video Games
Benjamin Beil
11. Walk a Mile in My Shoes: Subjectivity and Embodiment in Video Games
Felix Schröter
12. "As Only a Game Can": Re-creating Subjective Lived Experiences through Interactivity in Non-Fictional Video Games
Evelyn Chew and Alex Mitchell