Buch, Englisch, 480 Seiten, Previously published in hardcover, Format (B × H): 155 mm x 235 mm, Gewicht: 774 g
Buch, Englisch, 480 Seiten, Previously published in hardcover, Format (B × H): 155 mm x 235 mm, Gewicht: 774 g
ISBN: 978-90-481-7494-2
Verlag: Springer Netherlands
This multi-function volume starts off as an ideal basic textbook for teaching object modeling, fundamental concepts learning and system designing with thirteen UML diagrams. But it also contains a whole section devoted to advanced research topics, samples and case studies. It is an essential work for any system developer or graduate student in a discipline that requires the power of object modeling as part of a development methodology.
Zielgruppe
Professional/practitioner
Fachgebiete
- Mathematik | Informatik EDV | Informatik Betriebssysteme Windows Betriebssysteme
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Prozedurale Programmierung
- Technische Wissenschaften Elektronik | Nachrichtentechnik Elektronik Bauelemente, Schaltkreise
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Software Engineering Objektorientierte Softwareentwicklung
- Technische Wissenschaften Elektronik | Nachrichtentechnik Elektronik Mikroprozessoren
Weitere Infos & Material
to the world of systems, problems, and solutions.- Coping with complexity.- UML Infrastructure: Core concepts.- UML Superstructure: language definition and diagrams.- Fundamental concepts of the real world and their mapping in UML.- The Uniform concept.- Real-time behavioral study beyond UML.- Real time case study.




