Buch, Englisch, 312 Seiten, Format (B × H): 189 mm x 246 mm, Gewicht: 611 g
Basic techniques for creatives
Buch, Englisch, 312 Seiten, Format (B × H): 189 mm x 246 mm, Gewicht: 611 g
ISBN: 978-0-240-51991-3
Verlag: Routledge
Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results:* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.
Zielgruppe
Professional Practice & Development
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Digitale Animation
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Web Graphik & Design, Web-Publishing
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Spiele-Programmierung, Rendering, Animation
Weitere Infos & Material
Flash Fundamentals; ActionScript 2.0 Fundamentals; Built-in Classes; Using ActionScript To Build A Game - Astro Sweeper; Appendix A - ActionScript Terminology; Appendix B - Key Codes