Buch, Englisch, 270 Seiten, Format (B × H): 153 mm x 216 mm, Gewicht: 4804 g
Creativity and Technology in the Arts and Humanities
Buch, Englisch, 270 Seiten, Format (B × H): 153 mm x 216 mm, Gewicht: 4804 g
Reihe: Palgrave Studies in Performance and Technology
ISBN: 978-1-349-95240-3
Verlag: Palgrave Macmillan UK
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Geisteswissenschaften Literaturwissenschaft Literaturwissenschaft
- Mathematik | Informatik EDV | Informatik Angewandte Informatik Computeranwendungen in Geistes- und Sozialwissenschaften
- Sozialwissenschaften Medien- und Kommunikationswissenschaften Kommunikationswissenschaften
- Geisteswissenschaften Theater- und Filmwissenschaft | Andere Darstellende Künste Theaterwissenschaft
- Sozialwissenschaften Medien- und Kommunikationswissenschaften Medienwissenschaften
- Geisteswissenschaften Theater- und Filmwissenschaft | Andere Darstellende Künste Filmwissenschaft, Fernsehen, Radio
Weitere Infos & Material
List of Illustrations.- Foreword, Steve Benford.- Notes on Editors.- Notes on Contributors.- 1. Introduction, The Performing Body: Creativity and Technology in Performance, Susan Broadhurst & Sara Price.- 2. Digital Performance and Creativity, Susan Broadhurst.- 3. Atmospheres of Wearable Design, Johannes Birringer.- 4. Making and Breaking: Electronic Waste Recycling as Methodology, Dani Ploeger.- 5. Blast Theory’s Strategies of Counter-gamification, Maria Chatzichristodoulou.- 6. Bodies in Light: Embodiment, Technology and Immersion, Michaela French.- 7. The Embodiment of Time, Helga Schmid.- 8. The role of emotion in transcribed modality and embodied out-of-body experience, Caroline Yan Zheng.- 9. The Oxymoron of Touch: The Tactile Perception of Hybrid Reality through Material Feedbacks, Laura Ferrarello.- 10. Post-Industrial Fashion and the Digital Body, Douglas Atkinson.- 11. I:OBJECT – Or the casefor Fashion without Products, Kat Thiel.- 12. Critical Interventions in Wearable Tech, Smart Fashion and Etextiles in Art and Performance, Camille Baker.- 13. Giving Body To Digital Fashion Tools, Bruna Petreca.- 14. Embodied music interaction: creative design synergies between music performance and HCI, Anna Xambo.- 15. Digital museum installations: The role of the body in creativity, Sara Price.- 16. Playing at doctors and nurses: technology, play and medical simulation, Caroline Pelletier & Roger Kneebone.- 17. Methodological innovation, creativity and the digital body, Carey Jewitt.- Index.