E-Book, Englisch, 190 Seiten, eBook
Reihe: Static & Dynamic Game Theory: Foundations & Applications
From Theory to Applications
E-Book, Englisch, 190 Seiten, eBook
Reihe: Static & Dynamic Game Theory: Foundations & Applications
ISBN: 978-3-030-66065-9
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
The opening chapters introduce both cybersecurity in a manner suitable for game theorists and game theory as appropriate for cybersecurity professionals. Chapter Four then guides readers through the specific field of defensive cyber deception. A key feature of the remaining chapters is the development of a signaling game model for the species of leaky deception featured in honeypots and honeyfiles. This model is expanded to study interactions between multiple agents with varying abilities to detect deception.
Game Theory for Cyber Deception
will appeal to advanced undergraduates, graduate students, and researchers interested in applying game theory to cybersecurity. It will also be of value to researchers and professionals working on cybersecurity who seek an introduction to game theory.
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Part I Fundamentals.- Introduction.- Nash and Stackelberg Games.- Introduction to Incomplete Information.- Part II Defensive Deception.- A Taxonomy of Defensive Deception.- Obfuscation.- Honey-X.- Attacker Engagement.- Part III Mitigation of Malicious Deception.- Strategic Trust.- Active Crowd Defense.- Part IV Challenges and Opportunities in Cyber Deception.- Insights and Future Directions.- Current Challenges in Cyber Deception.