Pan / Zhang / Cheok | Transactions on Edutainment XIII | Buch | 978-3-662-54394-8 | sack.de

Buch, Englisch, 304 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 4861 g

Reihe: Transactions on Edutainment

Pan / Zhang / Cheok

Transactions on Edutainment XIII


1. Auflage 2017
ISBN: 978-3-662-54394-8
Verlag: Springer

Buch, Englisch, 304 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 4861 g

Reihe: Transactions on Edutainment

ISBN: 978-3-662-54394-8
Verlag: Springer


This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. 

The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others. 

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Zielgruppe


Research

Weitere Infos & Material


Exploring the Museum with a Handheld Projector in Your Own Room.- CPI Learning in Clothing Thermal Computational Design.- Study on Virtual Camera with Preset Shot types based on Composition Aesthetic computing.- A Synthesis Plot of PCP and MDS for the exploration of High Dimensional Time Series Data.- The Wearable Tactile Information Expression System based on Electrotactile Rendering.- Adaptable Behavior Coding Schema for Avatar Interaction in Network Virtual Environment.- A Virtual Music Control System Based on Dynamic Hand Gesture Recognition.- A real-time interactive system based on hand gesture recognition in virtual fitting.- A Robust Rectification Algorithm for the Vision Navigation System of the Planetary Rover.- Research on interactive dynamic simulation method in virtual medical surgical visualization.- A Distributed Stream Computing Architecture for Dynamic Light-field Acquisition and Rendering System.- Real-time Rendering of Rut Based on Material Point Method.- GPU-based Post-Processing Color Grading Algorithms in Real-time Rendering for Mobile Commerce Service User.- Manifold Ranking for Sketch-Based 3D Model Retrieval.- Design and Simulation of Autonomous Mobile Robots Obstacle Avoidance System.- Depth Map Enhancement with Interaction in 2D-to-3D Video Conversion.- A Collaborative Work System of Urban Management Based on Multi-Agent.- A Vehicle Logo Recognition Approach based on Foreground-background Pixel-Pair Feature.- Content-aware Image Retargeting Using Line-based MLS Deformation.- Visualizing Geospatial Distribution of Pesticide Residue Pollution using Cartogram and Heat Map.- Research on Shot Detection Algorithm of Self-adaptive Dual Thresholds Based on Multi-feature Fusion.- An Indoor Positioning System Based on iBeacon.- Approach of Load Balancing in Network Monitoring.- Method and applications for multiple attribute decision-making based on converting triangular fuzzy numbers into connection numbers.- Local Feature Weighting For Data Classification.



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