Buch, Englisch, 472 Seiten, Format (B × H): 179 mm x 254 mm, Gewicht: 901 g
ISBN: 978-1-59059-472-8
Verlag: Apress
This book is neither code heavy nor language specific, and all chapters include unique, challenging exercises for you to solve. This unique book also includes historical footnotes and interesting trivia. You'll enjoy the conversational tone, and rest assured: all physics jargon will be properly explained.
Zielgruppe
Popular/general
Autoren/Hrsg.
Fachgebiete
- Naturwissenschaften Physik Physik Allgemein Experimentalphysik
- Naturwissenschaften Physik Physik Allgemein Geschichte der Physik
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Prozedurale Programmierung
- Naturwissenschaften Physik Physik Allgemein Theoretische Physik, Mathematische Physik, Computerphysik
Weitere Infos & Material
Adding Realism to Your Games.- Some Basic Concepts.- Basic Newtonian Mechanics.- Basic Kinematics.- Projectiles.- Collisions.- Sports Simulations.- Cars and Motorcycles.- Boats and Things That Float.- Airplanes.- Rockets and Missiles.- The Physics of Solids.- Explosions.- Lasers.- Probabilistic and Monte Carlo Simulations.