Buch, Englisch, 192 Seiten, Format (B × H): 149 mm x 225 mm, Gewicht: 238 g
Buch, Englisch, 192 Seiten, Format (B × H): 149 mm x 225 mm, Gewicht: 238 g
ISBN: 978-1-264-25735-5
Verlag: McGraw Hill LLC
An up-to-date guide to creating your own fun and useful Raspberry Pi™ programs
This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi—with no programming experience required. Programming the Raspberry Pi™: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.
- Configure your Raspberry Pi and explore its features
- Start writing and debugging Python programs
- Use strings, lists, functions, and dictionaries
- Work with modules, classes, and methods
- Apply object-oriented development methods
- Create user-friendly games using Pygame
- Build intuitive user interfaces with guizero
- Interface with hardware using the gpiozero library
- Attach external electronics through the GPIO port
- Add powerful Web features to your projects
Autoren/Hrsg.
Weitere Infos & Material
Preface
Introduction
1 Introduction What Is the Raspberry Pi? What Can You Do with a Raspberry Pi? A Tour of the Raspberry Pi Setting Up Your Raspberry Pi Booting Up Summary
2 Getting Started Linux The Desktop The Command Line Applications Internet Resources Summary
3 Python Basics Mu Numbers Variables For Loops Simulating Dice If While The Python Shell from the Terminal Summary
4 Strings, Lists, and Dictionaries String Theory Lists Functions Hangman Dictionaries Tuples Exceptions Summary of Functions Summary
5 Modules, Classes, and Methods Modules Object Orientation Defining Classes Inheritance Summary
6 Files and the Internet Files Pickling JSON Internet Summary
7 Graphical User Interfaces guizero Hello World Temperature Converter Other GUI Widgets Pop-Ups Menus Summary
8 Games Programming What Is Pygame? Coordinates Hello Pygame A Raspberry Game Summary
9 Interfacing Hardware GPIO Pin Connections Breadboarding with Jumper Wires Digital Outputs Analog Outputs Digital Inputs Analog Inputs HATs Summary
10 LED Fader Project What You Need Hardware Assembly Software Summary
11 Prototyping Project (Clock) What You Need Hardware Assembly Software Phase Two Summary
12 Raspberry Pi Robot Set Up the Raspberry Pi Zero W Web-Controlled Rover Autonomous Rover Summary
13 What Next Linux Resources Python Resources Raspberry Pi Resources Programming Languages Other Languages Applications and Projects Summary
Index