E-Book, Englisch, 266 Seiten, eBook
Reihe: Information Systems and Applications, incl. Internet/Web, and HCI
Mitchell / Fernández-Vara / Thue Interactive Storytelling
Erscheinungsjahr 2014
ISBN: 978-3-319-12337-0
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
7th International Conference on Interactive Digital Storytelling, ICIDS 2014, Singapore, Singapore, November 3-6, 2014, Proceedings
E-Book, Englisch, 266 Seiten, eBook
Reihe: Information Systems and Applications, incl. Internet/Web, and HCI
ISBN: 978-3-319-12337-0
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Storytelling with Adjustable Narrator Styles and Sentiments.- Combinatorial Dialogue Authoring.- Diegetization: An Approach for Narrative Scaffolding in Open-World Simulations for Training.- Authoring Personalized Interactive Museum Stories.- An Authoring Tool for Movies in the Style of Heider and Simmel.- Exploring Performative Authoring as a Story Creation Approach for Children.- Interweaving Story Coherence and Player Creativity through Story-Making Games.- Remain Anonymous, Create Characters and Backup Stories: Online Tools Used in Internet Crime Narratives.- Objective Metrics for Interactive Narrative.- The PC3 Framework: A Formal Lens for Analyzing Interactive Narratives across Media Forms.- Storytelling Artifacts.- Toward a Hermeneutic Narratology of Interactive Digital Storytelling.- Five Theses for Interactive Digital Narrative.- Interactive Cinema: Engagement and Interaction.- Fleeing the Operator: The User Experience and Participation in Marble Hornets (2009-2014).- Mapping Trends in Interactive Non-fiction through the Lenses of Interactive Documentary.- Narrative Cognition in Interactive Systems: Suspense-Surprise and the P300 ERP Component.- Ontology–Based Visualization of Characters’ Intentions.- Interactive Storytelling in a Mixed Reality Environment: How Does Sound Design and Users’ Preknowledge of the Background Story Influence the User Experience.- Structuring Location-Aware Interactive Narratives for Mobile Augmented Reality.- Fictional Realities: Augmenting Location-Based Stories through Interaction with Pervasive Displays.- Comparison of Narrative Comprehension between Players and Spectators in a Story-Driven Game.- Moral Values in Narrative Characters: An Experiment in the Generation of Moral Emotions.- Three Is a Magic Number: Virtual Cameras for Dynamic Triadic Game Dialogue.- AR as Digital Ekphrasis: The Example of Borsuk and Bouse’s between Page and Screen.- Appraisal of Emotions fromResources.- A Little Goat Builds the World – An Interactive Children Story for Tablets.- CHESS: Personalized Storytelling Experiences in Museums.- Unfinished Business – A Transmedia Project.- A Storytelling Game with Metaphor.- K-Sketch: Digital Storytelling with Animation Sketches.- Telling Stories via the Gameplay Reflecting a Player Character’s Inner States.- An Introduction to Game-Mastering: Telling Stories with Tabletop Role-Playing Games.- Managing Informational Interactive Digital Storytelling (IDS) Projects.- Narrative Analysis of Interactive Digital Storytelling.- Future Perspectives for Interactive Digital Narrative.- Story Modeling and Authoring.