McGee | C | Buch | 978-0-07-183583-1 | www2.sack.de

Buch, Englisch, 488 Seiten, Format (B × H): 191 mm x 235 mm, Gewicht: 906 g

McGee

C

A Beginner's Guide
Erscheinungsjahr 2014
ISBN: 978-0-07-183583-1
Verlag: McGraw-Hill Education

A Beginner's Guide

Buch, Englisch, 488 Seiten, Format (B × H): 191 mm x 235 mm, Gewicht: 906 g

ISBN: 978-0-07-183583-1
Verlag: McGraw-Hill Education


Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Essential Skills--Made Easy!C#: A Beginner's Guide offers a step-by-step approach to learning object-oriented programming with C# and the.NET Framework while preparing you for data driven-development. More than 150 easy-to-follow examples are included. The book covers Visual Studio for developmentand debugging, collections and advanced C# structures,LINQ and traditional database development, as well as file, XML, and JSON handling. By the end of the book, you'll have the foundation you need to begin developing advanced data-driven applications in any C#-based platform.Designed for Easy Learning - Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter
- Try This--Hands-on exercises that show you how to apply your skills
- Notes--Extra information related to the topic being covered
- Tips--Helpful reminders or alternate ways of doing things
- Cautions--Errors and pitfalls to avoid
- Self Test--End-of-chapter quizzes to reinforce your skills
- Example code with commentary that describes the programming techniques being illustrated
Ready-to-use code at www.mhprofessional.com

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Weitere Infos & Material


PART I: Programming Basics
Ch 1. Introduction to C# Coding and Debugging
Ch 2. Variables, Constants, Enumerations and Arrays
Ch 3. Numeric Operators and Basic Math Methods
Ch 4. Methods and Scope
Ch 5. Conditional Structures and Loops
Ch 6. String Manipulation
Ch 7. Date and Time Handling PART II: Object-Oriented Programming
Ch 8. Class and Structs
Ch 9. Inheritance
Ch 10. Generic Types and CollectionsPART III: Advanced Structures
Ch 11. Delegates, Anonymous Functions and Events
Ch 12. Interfaces
Ch 13. Attributes
Ch 14. Operator OverloadingPART IV: Data-Driven Development
Ch 15. Database Setup
Ch 16. The Entity Framework
Ch 17. LINQ to Entities - Query Syntax
Ch 18. LINQ to Entities - Method-Based Syntax
Ch 19. Traditional Database Development
Ch 20. Join Queries with LINQ to Entities
Ch 21. File Input Output
Ch 22. XML Handling
Ch 23. JSON Handling


Mcgee, Pat
Pat McGee is the Lead Instructor and curriculum developer for the Software Systems Developer program at the British Columbia Institute of Technology. A former game programmer, McGee has co-authored books on Microsoft XNA Game Studio and is a recipient of Microsoft’s Most Valuable Professional award for DirectX and XNA. You may contact the author at http://HandsOnCoding.Net.

Pat McGee is a software development instructor and curriculum developer at the British Columbia Institute of Technology. A former game programmer, he is the coauthor of Microsoft XNA Game Studio Creator's Guide and is a recipient of Microsoft's Most Valuable Professional award for DirectX and XNA.



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