Buch, Englisch, 344 Seiten, Format (B × H): 191 mm x 235 mm
Reihe: How To Cheat
Get Spectacular Results Fast
Buch, Englisch, 344 Seiten, Format (B × H): 191 mm x 235 mm
Reihe: How To Cheat
ISBN: 978-1-138-62647-8
Verlag: Taylor & Francis Ltd
Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 201X, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done quickly and efficiently. Michael McCarthy offers a goldmine of artistic inspiration, timesaving tips & tricks, and step-by-step walkthroughs—you’ll wonder how you every got by without it! Start animating today with detailed tutorials, source files, bitmaps, and video demonstrations—all featured on the companion website.
Key Features
- 3ds Max luminary and recipient of the 2011 Autodesk 3ds Max Master Award, author Michael McCarthy shares his 3ds Max secrets and little-known tips and tricks that save users hours of time
- Includes all new content and advanced cheats on modelling, special effects, natural elements, and the particle system
- •Updated topics on booleans, render passes, skinning (geodesic voxel and dual quaterniun) and subdivision surfaces (open subdiv)
- New topics added for MCG, physical camera, camera sequencer, ART rendered, text took
-.Proven How to Cheat series teaches how to create quick yet stunning special effects, animations, realistic textures, and game elements
Zielgruppe
Professional Practice & Development
Autoren/Hrsg.
Weitere Infos & Material
Customization and UI. Basics. Modeling. Character Modeling. Materials. Lighting & Shadows. Reflections. Glass. Animation. Character Animation. MAXScript. Rendering. Plugins. Parameter Wiring. Special Effections. Appendix. Additional Resources