Buch, Englisch, 659 Seiten, Previously published in hardcover, Format (B × H): 155 mm x 235 mm, Gewicht: 1163 g
Changing Behaviour by Combining Persuasion Design with Information Design
Buch, Englisch, 659 Seiten, Previously published in hardcover, Format (B × H): 155 mm x 235 mm, Gewicht: 1163 g
Reihe: Human–Computer Interaction Series
ISBN: 978-1-4471-6987-1
Verlag: Springer
Mobile Persuasion Design presents five conceptual design projects (or ‘Machines’) for new mobile applications (smartphone or tablet with Web portals) that combine theories of persuasion and information design to change people’s behavior.
The Green Machine persuades home consumers to save energy. The Health Machine persuades people to change nutrition and exercise habits, so as to avoid obesity/diabetes. The Money Machine persuades baby boomers to improve wealth management and to spend and save appropriately. The Story Machine persuades family members to share more inter-generational stories among families that are geographically distributed and asynchronous, sometimes across multiple countries and cultures. The Innovation Machine persuades entrepreneurs to practice good design-thinking and adopt innovation practices.
The Machines have been published worldwide since 2009. In 2011, the Green, Health, and Money Machines won design awards in an international competition hosted by the International Institute for Information Design, Vienna.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Foreword - Tom MacTavish. - Foreword - Ben Shneiderman.- Foreword - Peter Simlinger.- Preface.- Glossary of Key Terms.- Introduction.- The Green Machine.- The Health Machine.- The Money Machine.- The Story Machine.- The Travel Machine.- The Innovation Machine.- The Driving Machine.- The Learning Machine.- The Happiness Machine.- The Marriage Machine.- Conclusion.