E-Book, Englisch, 355 Seiten, eBook
Reihe: Image Processing, Computer Vision, Pattern Recognition, and Graphics
Magnor / Sorkine-Hornung Real VR – Immersive Digital Reality
Erscheinungsjahr 2020
ISBN: 978-3-030-41816-8
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
How to Import the Real World into Head-Mounted Immersive Displays
E-Book, Englisch, 355 Seiten, eBook
Reihe: Image Processing, Computer Vision, Pattern Recognition, and Graphics
ISBN: 978-3-030-41816-8
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Capture, Reconstruction, and Representation of the Visual Real World for Virtual Reality.- Light Field video for Immersive Content Production.- Densely-sampled Light Field Reconstruction.- Multiview Panorama Alignment and Optical Flow Refinement.- Image-Based Scene Representation for Head-Motion Parallax in 360° Panoramas.- Viewpoint-Free Photography for Virtual Reality.- Hybrid Human Modeling: Making Volumetric Video Animatable.- Reconstructing 3D Human Avatars from Monocular Images.- State of the Art in Perceptual VR Displays.- Design and Characterization of Light Field and Holographic Near-eye Displays.- Subtle Visual Attention Guidance in VR.- Redirected Walking in VR.- Immersive Virtual Reality Audio Rendering Adapted to the Listener and the Room.- Immersive Learning in Real VR.- Interacting with Real Objects in Virtual Worlds.