Tools and Techniques for Character Animation
E-Book, Englisch, 320 Seiten
ISBN: 978-1-136-14622-0
Verlag: Taylor & Francis
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
From menus to modeling, lipsync to lighting, How to Cheat in Maya 2013 covers all of the methods available in the latest version of Maya. Get up to speed quickly and produce stellar results with these insider workflows. With new, updated cheats for the latest version of Maya, "How to Cheat in Maya" is an essential guide for amateur and professional 3D animators alike. Fulyl updated with gold-mine coverage including: expanded sections on production workflow, all new chapters covering rigging cheats and Maya's referencing tools, and brand new project files demonstrating production-proven techniques.
The companion website includes complete scene files for exercises and techniques, extra rigs, Quicktime movies of full projects, and video tutorials.
Zielgruppe
Beginner-Intermediate level computer graphic (CG) artists including students, animators, 3D artists, game designers, web artists.
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
How to Cheat in Maya 20XX -
- Chapter 1 - Animation Principles in Maya
- Chapter 2 - Splines
- Chapter 3 - Graph Editor
- Chapter 4 - Techniques
- Chapter 5 - Constraints
- Chapter 6 - Gimbal Lock
- Chapter 7 - Cameras and Layout
- Chapter 8 - Blocking
- Chapter 9 - Cycles
- Chapter 10 - Polishing
- Chapter 11 - Facial Animation
- Chapter 12 - Animation Layers