E-Book, Englisch, 243 Seiten, eBook
Long Learn Sprite Kit for iOS Game Development
1. Auflage 2014
ISBN: 978-1-4302-6440-8
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
E-Book, Englisch, 243 Seiten, eBook
ISBN: 978-1-4302-6440-8
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You'll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. You'll also use touch events to control your sprites, implement the built-in physics engine, handle sprite collisions and contacts, and much more.To help you in learning how to use all these cool features of Sprite Kit, you'll follow along as we build a complete 2D game for iPhone. By the time you finish the book, you'll have made your own 2D game, and you'll have learned all you need to know to get started on your next masterpiece.
Zielgruppe
Popular/general
Autoren/Hrsg.
Weitere Infos & Material
1. Hello World2. SKActions and SKTexture: Your First Animated Sprite3. Sprite Movement with User Input4. Edges, Boundaries, and Ledges5. More Animated Sprites: Enemies and Bonuses6. Creating a Cast of Characters7. Points and Scoring8. Contacts and Collisions9. Adding More Scenes and Levels10. Where to Go from Here




