Buch, Englisch, 127 Seiten, Format (B × H): 160 mm x 241 mm, Gewicht: 389 g
Gamification and Design Thinking Applications
Buch, Englisch, 127 Seiten, Format (B × H): 160 mm x 241 mm, Gewicht: 389 g
Reihe: Contributions to Management Science
ISBN: 978-3-319-91281-3
Verlag: Springer International Publishing
This monograph provides a new perspective on business modeling in small and medium-sized enterprises (SMEs). It builds on the theoretical framework on innovation and revisits the Zahra and George (2002) model on absorptive capacity and other related works, such as the open innovation approach initiated by Chesbrough (2003). It also introduces a new 'open innovation bridge – a Tangram model' approach to business models that identifies the critical elements of the transactive structure of open innovation business models, especially, in the context of SMEs. The uniqueness of this book lies in the author's development of a gamification perspective and a tool to design open innovation business models.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Wirtschaftswissenschaften Betriebswirtschaft Management Strategisches Management
- Wirtschaftswissenschaften Betriebswirtschaft Unternehmensorganisation, Corporate Responsibility Kleine und Mittlere Unternehmen
- Wirtschaftswissenschaften Betriebswirtschaft Management Forschung & Entwicklung (F&E), Innovation
Weitere Infos & Material
- Part I: State of the Art on Open Innovation Business Models. - Theoretical Framework and Proposed Model. - Part II: Empirical Application of Open Innovation Business Models. - Methodological Design and Empirical Findings. - Part III: Gaming and Design of Open Innovation Business Models. - Concepts, Methodologies and Tools of Gamification and Design Thinking.