E-Book, Englisch, 440 Seiten, eBook
Reihe: Texts in Theoretical Computer Science. An EATCS Series
Kurki-Suonio A Practical Theory of Reactive Systems
1. Auflage 2005
ISBN: 978-3-540-27348-6
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
Incremental Modeling of Dynamic Behaviors
E-Book, Englisch, 440 Seiten, eBook
Reihe: Texts in Theoretical Computer Science. An EATCS Series
ISBN: 978-3-540-27348-6
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
A man may imagine he understands something, but still not understand anything in the way that he ought to. (Paul of Tarsus, 1 Corinthians 8:2) Calling this a ‘practical theory’ may require some explanation. Theory and practice are often thought of as two di?erent worlds, governed bydi?erentideals,principles, andlaws.DavidLorgeParnas, forinstance,who hascontributedmuchtoourtheoreticalunderstandingofsoftwareengineering and also to sound use of theory in the practice of it, likes to point out that ‘theoretically’ is synonymous to ‘not really’. In applied mathematics the goal is to discover useful connections between these two worlds. My thesis is that in software engineering this two-world view is inadequate, and a more intimate interplay is required between theory and practice. That is, both theoretical and practical components should be integrated into a practical theory. It should beclearfrom theabovethattheintended readership of this book is not theoreticians. They would probably have di?culties in appreciating a book on theory where the presentation does not proceed in a logical sequence from basic de?nitions to theorems and mathematical proofs, followed by - plication examples. In fact, all this would not constitute what I understand by a practical theory in this context.
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Prologue.- Components of a Theory.- Fundamentals.- Towards an Action Language.- Formal Properties of Behaviors.- Proving Behavioral Properties.- Building a Practical Theory.- Basic Language Facilities.- Fundamentals of Design Methodology.- Object Orientation Elaborated.- Components and Interfaces.- Distributed and Real-Time Systems.- Distributed Systems.- Real Time.- Epilogue.- Reexamining the Theory.