Medienkombination, Englisch, 1200 Seiten, Buch mit Online-Zugang, Format (B × H): 155 mm x 235 mm
Medienkombination, Englisch, 1200 Seiten, Buch mit Online-Zugang, Format (B × H): 155 mm x 235 mm
ISBN: 978-3-319-00225-5
Verlag: Springer
Recent remarkable progress in the fields of media generation, representation, compression, and display, together with the larger and ever-increasing bandwidth available to the consumer, is poised to support the introduction of immersive 3D media services in the very near future. It is widely accepted that this trend towards immersive media will have a strong impact on our daily lives. The ability to evoke a state of ‘being there’ and of ‘being immersed’ into media applications will cease to be the domain of computer simulators, virtual reality, and CAVE (Cave Automated Virtual Environment) systems alone. This 3D environment will arise in offices, homes, and other venues, and has the potential to provide practical benefits for information exchange such as improved accuracy with fewer errors and a better understanding of spatial relationships, new product potential, and general enhancement of our quality of life. Adding a 3D display to any product or system can provide one or more of a variety of benefits, including increased impact, realism, and immediacy, for applications ranging from medicine to advertising to entertainment. In all respects, the ability to create a more lifelike 3D image is regarded as the core technology for next-generation immersive multimedia telecommunications.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Technische Wissenschaften Elektronik | Nachrichtentechnik Nachrichten- und Kommunikationstechnik Fernsehtechnik
- Technische Wissenschaften Bauingenieurwesen
- Technische Wissenschaften Sonstige Technologien | Angewandte Technik Angewandte Optik
- Technische Wissenschaften Sonstige Technologien | Angewandte Technik Signalverarbeitung, Bildverarbeitung, Scanning
- Mathematik | Informatik EDV | Informatik Informatik Bildsignalverarbeitung
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computersimulation & Modelle, 3-D Graphik
- Technische Wissenschaften Technik Allgemein Technische Optik, Lasertechnologie
- Technische Wissenschaften Elektronik | Nachrichtentechnik Elektronik
Weitere Infos & Material
Historical perspectives of 3D Imaging & Display Technology.- Fundamentals of 3D Imaging & Display Technology.- Fundamentals of Human Vision and Cognition.- Fundamentals of Optics & Photonics Technologies.- Fundamentals of 3D Imaging Technologies.- Fundamentals of 3D Display Technologies.- Fundamentals of 3D Contents Technologies.- Fundamentals of 3D Image Processing Technologies.- Fundamentals of 3D Image Color Management.- 3D Input Technology.- Computer Graphics.- Stereoscopic/ Multi-view Camera.- Depth Camera.- Range Sensor.- Motion Capture.- 3D Image Generation, Storage, Processing and Transmission Technologies.- 3D Image Processing.- 3D Image Compression.- 3D Image Transmission.- 3D Image Encryption.- 2D/3D Conversion.- 3D Image Quality Evaluation.- 3D Media Technology.- 3D Display Technology.- Devices for 3D Displays.- Stereoscopic Displays.- Auto-stereoscopic Displays.- Integral Imaging.- Holographic 3D Displays.- Volumetric 3D Displays.- Virtual 3D Displays.- Spatial 3D Displays.- New method for 3D Displays.- 3D Interfacing and Interaction Technology.- 3D interfacing.- 3D Interaction.- 3D Sound Technology.- Mechanism of Human Audio System.- 3D Sound Devices and Systems.- Human Factors and Ergonomics.- Causes of 3D Human Factors.- Measurement of 3D Human Factors.- 3D Visual Fatigue.- 3D Applications.- 3D TV Broadcasting.- 3D Medicine.- 3D Education.- 3D Advertisement.- 3D Chips.- 3D VR/AR/MR.- 3D Movies.- 3D Entertainments.- 3D Teleconference.- 3D Defense.- New Trends.- 3D Standardization.- 3D Camera.- 3D Contents.- 3D Displays.- 3D Interfacing.- Future Development Trends in 3D Technology.- Free-space Interactive Holographic 3D Display Technology.- 360° tangible holographic 3D display in free-space.- Realism-enhanced Interactive holographic 3D Contents.- Human Awareness, Emotion recognition, Inference and Evaluation.- Human-Hologram Interaction Technologies.- Platform for Interactive Hologram Human Media.- Applications (Hologram Avatar, etc.).- 3D Universities, Research Institutes, Industries and Societies (websites).- Universities.- Research Institutes.- Industries.- Societies.- 3D Conferences, Exhibitions.- 3D Conferences.- 3D Exhibitions.