Using the IOS SDK for Ipad, iPhone and iPod Touch
Buch, Englisch, 344 Seiten, Format (B × H): 192 mm x 236 mm, Gewicht: 610 g
ISBN: 978-1-4302-3710-5
Verlag: Apress
Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create game apps, including graphics, and animations. The latest version of Xcode will be used in parts of the book to guide you along the way of building your apps.
Other topics include iOS 5 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store.
Zielgruppe
Popular/general
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Handheld Programmierung
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Spiele-Programmierung, Rendering, Animation
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Macintosh Programmierung
Weitere Infos & Material
- Introduction and HelloGame
- Setting Up your Game App Project
- Explore the Game App Life cycle
- Quickly Build an Input Driven Game
- Quickly Build a Frame by Frame Game
- Build Your Game: Game Engine, Image Actors, and Behaviors
- Build Your Game: Vector Actors and Particles
- Build Your Game: Understand Gestures and Movements
- Build Your Game: Apple's Game Center and Social Media
- A Complete Example: Belt Commander
- Design and Create Graphics
- Monetizing via the Apple App Store