Guthals | Building 3D Digital Games | Buch | 978-1-119-45347-5 | sack.de

Buch, Englisch, 128 Seiten, Format (B × H): 139 mm x 212 mm, Gewicht: 173 g

Guthals

Building 3D Digital Games

Design and Program 3D Games
1. Auflage 2020
ISBN: 978-1-119-45347-5
Verlag: Wiley

Design and Program 3D Games

Buch, Englisch, 128 Seiten, Format (B × H): 139 mm x 212 mm, Gewicht: 173 g

ISBN: 978-1-119-45347-5
Verlag: Wiley


A technology book for kids!

Do you want to create 3D digital games that'll impress your friends, family, and even yourself? This book shows you how to use Alice, a free 3D game programming environment, to make seriously cool video games you'll have as much fun building as you will playing!
- Create your own adventure—recreate your favorite story by giving the characters new choices and writing your own ending
- When zombies attack—make your very own escape room maze and attempt to defeat the enemy before it defeats you

Technology Requirements: Hardware – PC or tablet with internet connection running Windows® 7 or higher or Mac with internet connection running Mac OS X® 10.7 or higher Software – Alice–a free programming platform that can be downloaded at alice.org.

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Autoren/Hrsg.


Weitere Infos & Material


Introduction 2

About Alice 2

About this Book 3

About You 3

About the Icons 4

Project 1: Getting Alice and Making a Simple Game 5

Download and Start Using Alice 5

The Five Different Alice Panes 9

Add Objects to Your Alice World 10

Make an Object Move 13

Make a Simple Movie 21

Test Your Movie Code 25

Code Another Action 27

Make a Bunny Hop Game 27

Project 2: Adventure Game — Part 1 33

Design Your Favorite Story 34

Outline Your Game 34

Steps to Create Your Own Outline 34

The Outline for This Project’s Example 35

Build Your First Scene in Alice 36

Build Scene 1: The Tree 36

Set Up Your Camera 38

Add Alice and the Hole 46

Code Scene 1 50

Project 3: Adventure Game — Part 2 59

Prepare the Next Scene 59

Code the Scene Transition 66

Prepare Scene 2 76

Code Scene 2 77

Code the Ending 81

Project 4: Create an Escape Room Maze 87

Design Your Escape Room Maze 87

Code Your Controls. 94

Set Up Your Controls 95

Define Your Controls 98

Add Enemies to Your Maze 100

Make Your Enemies Move Around 102

Make Your Enemies Try to Defeat Your Players 108

Create Code for Winning the Game 113


Sarah Guthals, PhD, co-founded an ed-tech company and now continues to build technology for kids to learn, create, and share safely online. She loves to teach teachers how to teach coding in the classroom, and wishes she could teach her cats how to code, too!



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