Buch, Englisch, 320 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 626 g
Buch, Englisch, 320 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 626 g
ISBN: 978-1-032-66479-8
Verlag: CRC Press
Interactive media are a human-machine interface that allows people to connect with each other by making them active participants in the media they consume through text, graphics, audio and video. This book presents the challenges and opportunities presented by emerging media technologies to explore usability evaluation.
Zielgruppe
Academic, Postgraduate, and Professional Reference
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computersimulation & Modelle, 3-D Graphik
- Interdisziplinäres Wissenschaften Wissenschaften: Forschung und Information Kybernetik, Systemtheorie, Komplexe Systeme
- Mathematik | Informatik EDV | Informatik Betriebssysteme Virtuelle Maschinen, Virtualisierung
- Mathematik | Informatik EDV | Informatik Informatik Virtuelle Realität, Erweiterte Realität
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Multimedia
- Mathematik | Informatik EDV | Informatik EDV & Informatik Allgemein
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion
- Mathematik | Informatik EDV | Informatik Technische Informatik Eingebettete Systeme
Weitere Infos & Material
Section A Interactive Media Technologies 1. User Survey On OTT Platforms 2. Analysis of Interactive Media Usage for Improving the Outcome of the Agricultural Sector in India 3. Addictive Interfaces: How Persuasion, Psychology Principles, and Emotions Shape Engagement 4. Overview of Dark Patterns Section B Next-Gen Technologies 5. Review of VR Technologies for Visually Impaired 6. Virtual Reality-Based Experience of AICTE Idea Development, Evaluation and Application Lab (KKWIEER) 7. Calibrating the IOT-Based System for Monitoring Water Quality with Known PH and Turbidity 8. Prototype Design for Smart Birdnest and Related Android App 9.AI on Wheels: AI-Powered Predictive Models for Smart Vehicles 10. Digitizing Sustainable Fashion Technology to Make Way for a Tech-savvy, Eco-friendly and Responsible Society Section C Educational Technologies 11. Intelligent Tutor Systems and the Personalization of Pedagogical Objects in Adaptive e-Learning 12. A New Pedagogy Technique for Research Based Application-Oriented Case Study Presentation 13. Cyber Forensic Accounting in Public Sector Accounting Education for Sustainable Learning Commitment in Education 4.0: Evidence and Conceptualization of Behavioral Intention 14. A Shelter of Love: Assistive Technologies for Education amongst Students with Learning Disabilities in Uganda 15. Information Communication Technology herald a Paradigm Shift in Education 16. E-learning Adoption Model: A Literature Review
Index