Godbold / Jackson | Mastering Unity 2D Game Development - Second Edition | E-Book | sack.de
E-Book

E-Book, Englisch, 506 Seiten

Godbold / Jackson Mastering Unity 2D Game Development - Second Edition


1. Auflage 2016
ISBN: 978-1-78646-233-6
Verlag: Packt Publishing
Format: EPUB
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)

E-Book, Englisch, 506 Seiten

ISBN: 978-1-78646-233-6
Verlag: Packt Publishing
Format: EPUB
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)



Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework!Key Features

Explore the new features of Unity 5 and recognize obsolete code and elementsDevelop and build a complete 2D retro RPG with a conversation system, inventory, random map battles, full game menus, and soundThis book demonstrates how to use the new Unity UI system effectively through detailed C# scripts with full explanationsBook Description

The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and 3D games, to play, distribute, and even sell for free! This book will help you master the 2D features available in Unity 5, by walking you through the development of a 2D RPG framework. With fully explained and detailed C# scripts, this book will show you how to create and program animations, a NPC conversation system, an inventory system, random RPG map battles, and full game menus. After your core game is complete, you'll learn how to add finishing touches like sound and music, monetization strategies, and splash screens. You'll then be guided through the process of publishing and sharing your game on multiple platforms. After completing this book, you will have the necessary knowledge to develop, build, and deploy 2D games of any genre!What you will learn

Create a 2D game in Unity 5 by developing a complete retro 2D RPG frameworkEffectively manipulate and utilize 2D spritesCreate 2D sprite animations and trigger them effectively with codeWrite beginning to advanced-level C# code using MonoDevelopImplement the new UI system effectively and beautifullyUse state machines to trigger events within your gameWho this book is for

This book is for anyone looking to get started developing 2D games with Unity 5. If you're already accomplished in Unity 2D and wish to expand or supplement your current Unity knowledge, or are working in 2D in Unity 4 and looking to upgrade Unity 5, this book is for you. A basic understanding of programming logic is needed to begin learning with this book, but intermediate and advanced programming topic are explained thoroughly so that coders of any level can follow along. Previous programming experience in C# is not required.

Godbold / Jackson Mastering Unity 2D Game Development - Second Edition jetzt bestellen!


Ihre Fragen, Wünsche oder Anmerkungen
Vorname*
Nachname*
Ihre E-Mail-Adresse*
Kundennr.
Ihre Nachricht*
Lediglich mit * gekennzeichnete Felder sind Pflichtfelder.
Wenn Sie die im Kontaktformular eingegebenen Daten durch Klick auf den nachfolgenden Button übersenden, erklären Sie sich damit einverstanden, dass wir Ihr Angaben für die Beantwortung Ihrer Anfrage verwenden. Selbstverständlich werden Ihre Daten vertraulich behandelt und nicht an Dritte weitergegeben. Sie können der Verwendung Ihrer Daten jederzeit widersprechen. Das Datenhandling bei Sack Fachmedien erklären wir Ihnen in unserer Datenschutzerklärung.