Buch, Englisch, 305 Seiten, Format (B × H): 160 mm x 241 mm, Gewicht: 653 g
Software Development and Implementation
Buch, Englisch, 305 Seiten, Format (B × H): 160 mm x 241 mm, Gewicht: 653 g
ISBN: 978-3-540-20877-8
Verlag: Springer Berlin Heidelberg
The author introduces the reader to the creation and implementation of space-related models by applying a learning-by-doing and problem-oriented approach. The required procedural skills are rarely taught at universities and many scientists and engineers struggle to transfer a model into a computer program. The purpose of this book is to fill this gap. It moves from simple to more complex applications, covering various important topics in the sequence: dynamic matrix processing, 2D and 3D graphics, databases, Java applets and parallel computing. A file (SMOP.zip) with all examples can be downloaded free of charge from the Internet at http://de.geocities.com/bsttc2/book.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computersimulation & Modelle, 3-D Graphik
- Geowissenschaften Geologie Geodäsie, Kartographie, Fernerkundung
- Technische Wissenschaften Bauingenieurwesen Bauingenieurwesen
- Mathematik | Informatik EDV | Informatik Angewandte Informatik Computeranwendungen in Wissenschaft & Technologie
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Software Engineering
- Geowissenschaften Geographie | Raumplanung Geodäsie, Kartographie, GIS, Fernerkundung
- Geowissenschaften Geologie GIS, Geoinformatik
- Geowissenschaften Geologie Geophysik
- Naturwissenschaften Physik Angewandte Physik Geophysik
- Technische Wissenschaften Technik Allgemein Computeranwendungen in der Technik
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computer-Aided Design (CAD)
- Technische Wissenschaften Technik Allgemein Mathematik für Ingenieure
Weitere Infos & Material
I: Object-Oriented Methodology.- 1. Introduction.- 2. Overview of Different Object-Oriented Approaches.- 3. Fundamentals of Object-Oriented Models.- II: Building Models with Objects and Patterns.- 4. Dynamic Matrix Processor in Visual Basic.- 5. 2D Dynamic Data Plotter in Visual Basic.- 6. 3D Data Visualizer in Visual Basic.- 7. Interactive Window Shell for Exe-Files in Visual Basic.- 8. Image Digitizer with a Database in Visual Basic.- 9. City Map Java Applet with a Road Finder.- 10. Parallel Computing of Satellite Orbits using Java Threads.- List of Abbreviations.- List of Figures.- List of Tables.