Buch, Englisch, 89 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 172 g
Reihe: SpringerBriefs in Educational Communications and Technology
Establishing Connections Between Users and Learning
Buch, Englisch, 89 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 172 g
Reihe: SpringerBriefs in Educational Communications and Technology
ISBN: 978-3-030-14481-4
Verlag: Springer International Publishing
This brief will examine and explore some tools and techniques that can be used to develop interfaces for learning environments. Interface design has been a topic in software engineering for many years. The advent of graphical user interfaces has created many remedies and challenges for the software engineer. In recent years with an increased emphasis in educational technology, instructional designers are also included in this arena. The interface can be a driver in terms of a learning environment’s ability to engage a student. It can also provide a point of information exchange and therefore learning between the student and the environment’s software. Thus, the issue of an interface is vital to the success of a learning environment. This brief will produce a variety of interfaces for various environments to allow the designer to contrast and compare them based upon the required purpose. The designer will have a toolkit filled with tools and techniques which will allow for interfaces that will engage the student and facilitate their learning. The primary audiences are K-12 and post-secondary educators who desire to create digital media based educational materials.
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik EDV & Informatik Allgemein E-Learning
- Sozialwissenschaften Pädagogik Lehrerausbildung, Unterricht & Didaktik Lehrerausbildung
- Sozialwissenschaften Pädagogik Lehrerausbildung, Unterricht & Didaktik E-Learning, Bildungstechnologie
- Sozialwissenschaften Pädagogik Lehrerausbildung, Unterricht & Didaktik Methoden des Lehrens und Lernens
Weitere Infos & Material
Background and Significance
User Interface Design
HypertextAnimation
Assessment
Understand the Audience
Define the Inputs
Define what processing occursDefine the outputs
Cognitive Underpinnings
Chunking Implications for User Interface Design
Dual Coding
Dissonance TheoryLearning Taxonomies
Cognitive learning taxonomy
Affective learning taxonomy
Psychomotor learning taxonomy
Combining taxonomies
Presentation Sequencing
Elaboration Theory
Learning HierarchiesPrototyping
Storyboarding
Navigation Patterns
Random Design
Structured Designs
Selecting an Appropriate Design
Multimedia: It’s Implementation and Usage
ImagesImage file compression
Lossless Compression
Lossy Compression
Raster formats
InterlacingGIF
Design issues with GIFs
JPEG
Design Issues with JPEGs
TIFF
RAW
PNG
BMPPPM, PGM, PBM, PNM
Vector formats
CGM
SVG
Motion Pictures / Animation
Sound Files
Uncompressed Format
Compressed FormatsLossy Compression
Lossless Compression
Text and Message Design
Their Combination
Modality PrincipleRedundancy principle
Implications for Multimedia Design Limits
The Case for Adding On-Screen Text to Narrated Animations – The learning preference principle
The Case Against Adding On-Screen Text to Narrated Animations
Other Principles
Navigation Patterns
Random Design
Structured Designs
Summary / Conclusion




