Buch, Englisch, 253 Seiten, Format (B × H): 153 mm x 216 mm, Gewicht: 468 g
Reihe: Worlds of Consumption
The Production of Gambling Experiences in Monte Carlo and Las Vegas
Buch, Englisch, 253 Seiten, Format (B × H): 153 mm x 216 mm, Gewicht: 468 g
Reihe: Worlds of Consumption
ISBN: 978-3-031-33094-0
Verlag: Springer Nature Switzerland
Paul Franke takes the reader on a journey from arriving at the cities, through the carefully planned urban environments and into the famous casinos. The analysis follows the paths contemporary gamblers would have taken, right to the gambling tables and to the shifting gambling practices across a century. Franke shows that casino entrepreneurs succeeded in producing and selling gambling experiences by controlling spaces, adapt leisure practices and appeal to specific markets. Gamblers on the other hand regarded Monte Carlo and Las Vegas as places to engage in games of chance that would allow them to preserve their political, cultural, and moral identities.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Geisteswissenschaften Geschichtswissenschaft Geschichtliche Themen Mentalitäts- und Sozialgeschichte
- Geisteswissenschaften Geschichtswissenschaft Weltgeschichte & Geschichte einzelner Länder und Gebietsräume Geschichte einzelner Länder Amerikanische Geschichte Regionalgeschichte der USA: Einzelne Staaten, Städte
- Geisteswissenschaften Geschichtswissenschaft Weltgeschichte & Geschichte einzelner Länder und Gebietsräume Geschichte: Ereignisse und Themen
- Geisteswissenschaften Geschichtswissenschaft Weltgeschichte & Geschichte einzelner Länder und Gebietsräume Regional- & Stadtgeschichte
Weitere Infos & Material
1. Introduction.- 2. Building Paradise – City Spaces and the production process of consumption experiences.- 3. Consumption Spaces – Building Casinos and producing Experiences in Monaco.- 4. The Las Vegas Strip: Creating and Selling the American Gambling Experience.- 5. The Right Crowd: Exclusion and the Moral Economy of Casino Gambling.- 6. Working in the Casinos, how Casinos work – Careers and Professional Biographies as the Basis of Producing the Consumption Experience.- 7. The Production of Consumption Experiences through Gambling Practices.- 8. Happy Losers, Happy Consumers – Gamblers as Consumers of Experiences.- 9. Conclusion: Casinos, Consumption and Capitalism.