E-Book, Englisch, 300 Seiten
Floyd Kelly / Smith LEGO MINDSTORMS NXT 2.0
1. ed
ISBN: 978-1-4302-2492-1
Verlag: Apress
Format: PDF
Kopierschutz: 1 - PDF Watermark
The King's Treasure
E-Book, Englisch, 300 Seiten
ISBN: 978-1-4302-2492-1
Verlag: Apress
Format: PDF
Kopierschutz: 1 - PDF Watermark
Follow the adventures of Evan and his archaeologist uncle as they explore for treasure from an ancient kingdom. Help them succeed by building a series of five robots using LEGO's popular MINDSTORMS NXT 2.0 robotics kit. Without your robots, Evan and his uncle are doomed to failure and in grave danger. Your robots are the key to their success in unlocking the secret of The King's Treasure! In this sequel to the immensely popular book, LEGO MINDSTORMS NXT: The Mayan Adventure, you get both an engaging story and a personal tutorial on robotics programming. You'll learn about the motors and sensors in your NXT 2.0 kit. You'll learn to constructively brainstorm solutions to problems. And you'll follow clear, photo-illustrated instructions that help you build, test, and operate a series of five robots corresponding to the five challenges Evan and his uncle must overcome in their search for lost treasure. Provides an excellent series of parent/child projects Builds creative and problem-solving skills Lays a foundation for success and fun with LEGO MINDSTORMS NXT 2.0 Please note: the print version of this title is black & white; the eBook is full color.
James Floyd Kelly is a professional writer from Atlanta, Georgia. He has written numerous books on multiple subjects, including LEGO robotics, open source software, and building your own CNC machine as well as a 3D printer. He is the editor-in-chief of the number one MINDSTORMS NXT blog, The NXT Step (TheNXTStep.com), where he is joined by fellow NXT experts who share their knowledge and designs with other robot fans around the world.
Autoren/Hrsg.
Weitere Infos & Material
1;Contents;5
2;About the Author;9
3;About the CAD Creator;10
4;About the Technical Reviewers;11
5;Acknowledgments;12
6;Introduction;13
6.1;For Those New to NXT;13
6.2;How This Book Is Organized;14
6.3;Who Is This Book For?;15
6.4;What You Need to Use This Book;15
6.5;Extras for This Book;15
7;Turns and Tricks;16
7.1;Day 1: King Ixtua’s Treasure Repository, 2:13 p.m.;16
7.2;The Maze Challenge;19
7.3;Evan’s Solution;21
8;MazeRunner—Planning and Design;24
8.1;The MazeRunner;24
8.2;The Robot Description;26
8.3;The Task List;27
8.4;Limitations/Constraints;28
8.5;Mindstorm;30
8.6;Sketches;32
9;MazeBot—Build It;34
9.1;Never Be Afraid to Experiment;35
9.2;Step by Step CAD Instructions – MazeBot;36
10;MazeRunner—Program It;55
10.1;Some Experience Required;55
10.2;Into the Maze;60
10.3;Out of the Tunnel;69
10.4;Left Turn and Right Turn Calculations;72
10.5;Simulating the Challenge;73
11;Swing and Switch;75
11.1;Day 4: King Ixtua Treasure Repository, 9:14 a.m.;75
11.2;Don’t Look Down;76
11.3;The Monkey’s Swing Challenge;77
11.4;Evan’s Solution;78
12;RopeSwinger—Design and Planning;79
12.1;Getting Started;79
12.2;The Robot Description;79
12.3;The Task List;80
12.4;Limitations and Constraints;82
12.5;Mindstorm;82
12.6;Sketches;84
13;RopeSwinger—Build It;86
13.1;Never Be Afraid to Experiment;87
13.2;Step by Step CAD Instructions – RopeSwinger;88
14;RopeSwinger—Program It;125
14.1;Swing Swing;125
14.2;Pulling the Lever;129
15;Hook and Pull;136
15.1;Day 5: King Ixtua’s Treasure Repository, 8:39 a.m.;136
15.2;Watch Your Step;137
15.3;Tricky Tupaxu;138
15.4;The Four Warriors;139
15.5;Hooks and Doors;140
15.6;Evan’s Solution;142
16;RingTosser—Design and Planning;143
16.1;The RingTosser;143
16.2;The Robot Description;143
16.3;The Task List;144
16.4;Limitations and Constraints;146
16.5;Mindstorm;146
16.6;Sketches;148
17;RingTosser—Build It;150
17.1;Step by Step CAD Instructions – RingTosser;152
18;RingTosser—Program It;187
18.1;It Starts with Rolling;187
18.2;Building the Challenge Area;195
19;Rock and Roll;209
19.1;Day 6: King Ixtua Treasure Repository, 9:27 a.m.;209
19.2;The Story Wall;210
19.3;An Uphill Battle;210
19.4;The Ramp of the Warriors;211
19.5;The Ramp Room;213
19.6;Evan’s Solution;214
20;RampRider—Design and Planning;215
20.1;The RampRider;215
20.2;The Robot Description;215
20.3;The Task List;217
20.4;Limitations and Constraints;218
20.5;Mindstorm;218
20.6;Sketches;220
21;RampRider—Build It;222
21.1;Step by Step CAD Instructions – RampRider;224
22;RampRider—Program It;241
22.1;Multiple Statues;241
22.2;The Ramp Challenge Setup;250
23;Grab and Release;252
23.1;Day 7: King Ixtua’s Treasure Repository, 8:41 a.m.;252
23.2;Tupaxu’s Story;253
23.3;The King’s Throne;255
23.4;Evan’s Solution;256
24;ZipLiner—Design and Planning;257
24.1;The ZipLiner;257
24.2;The Robot Description;257
24.3;The Task List;258
24.4;Limitations and Constraints;260
24.5;Mindstorm;260
24.6;Sketches;262
25;ZipLiner—Build It;264
25.1;Step by Step CAD Instructions – ZipLiner;266
26;ZipLiner—Program It;294
26.1;Hold On!;294
26.2;The Zip Line Challenge Setup;298
27;Treasure and Discovery;306
27.1;Day 8: King Ixtua Treasure Repository, 7:02 a.m.;306
27.2;Qau’s Challenge;307
27.3;The King’s Legacy;307
27.4;Qau’s Teacher;308
28;Index;310




