Design immersive experiences with easy-to-follow recipes for world and game development
E-Book, Englisch, 218 Seiten
ISBN: 978-1-80512-598-3
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection
Fachgebiete
Weitere Infos & Material
Table of Contents - Getting Started with Studio Modeling
- Introduction to Solid Modeling and CSG Tools
- Sculpting Terrain
- Learning to use VFX
- Building a Multiplayer Obby
- Designing a House
- Single-Player Map Flow
- Building a PvP Map
- Monetizing Your Experience
- Extra Building Recipes