E-Book, Englisch, 320 Seiten
Engel GPU Pro 7
Erscheinungsjahr 2016
ISBN: 978-1-4987-4254-2
Verlag: CRC Press
Format: PDF
Kopierschutz: 0 - No protection
Advanced Rendering Techniques
E-Book, Englisch, 320 Seiten
ISBN: 978-1-4987-4254-2
Verlag: CRC Press
Format: PDF
Kopierschutz: 0 - No protection
This popular reference in computer graphics for games includes high-quality chapters written by experts in the field and edited by section editors in areas in rendering techniques of concern to interactive media and games. GPU Pro7 will cover advanced rendering techniques that run on the DirectX or OpenGL run-times, or any other run-time with any language available. It will include topics on: Geometry Manipulation; Rendering Techniques; Handheld Devices Programming; Effects in Image Space; Shadows; 3D Engine Design; Graphics Related Tools; Environmental Effects and a dedicated section on General Purpose GPU Programming that will cover CUDA, DirectCompute and OpenCL examples.
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Part I. Geometry Manipulation. Part II. Rendering. Part III. Global Illumination Effects. Part IV. Shadows. Part V. 3D Engine Design. Part VI. GPGPU