E-Book, Englisch, 168 Seiten, eBook
Reihe: The Economics of Information, Communication, and Entertainment
A Turning Point into the Digital Realm
E-Book, Englisch, 168 Seiten, eBook
Reihe: The Economics of Information, Communication, and Entertainment
ISBN: 978-1-4419-6099-3
Verlag: Springer US
Format: PDF
Kopierschutz: 1 - PDF Watermark
Transitioned Media
brings together leading academics and media industry executives to identify and analyze the most transformative trends and issues. Themes include the effect of digital technologies on consumer behavior, new approaches to advertising and branding, social networks, the blogosphere and impact of “citizen” journalism, music and intellectual property rights, digital cinema, and video games. Underlying the chapters is an economic perspective, with an emphasis on how new business models are being developed that take the social dimensions of digital technologies into account. The result is a unique perspective on the digital media landscape and the forces that will shape it in the future.
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Introduction: The End of Media As We Know It?.- Introduction: The End of Media As We Know It?.- The Changing World of Advertising and Consumer Behavior.- TV for the Twenty-First Century: The Video Ad Model in Transition.- Branded Entertainment: How Advertisers and Networks Are Working Together to Reach Consumers in the New Media Environment.- The Evolution of Cross-Platform Media Use in the United States: Insights from Consumer Research and NBC Universal’s “Olympic Research Lab”.- The Changing Face of Traditional Media: The News Business Case Study.- We Interrupt this Program … The Cosmic Change in the “News Business”.- Mobile Social Networking and the News.- Parsing the Online Ecosystem: Journalism, Media, and the Blogosphere.- Media Reinvented: Case Studies of Transitioning into a Digital Age.- The Transition to Digital TV: A Case Study of HDTV.- The Fat Lady Still Sings: Bringing Music into the Digital Age.- How Cinema Is Digital.- Thumb Wars: Body and Mind in Video Games.