Buch, Englisch, 220 Seiten, Format (B × H): 157 mm x 235 mm, Gewicht: 476 g
Buch, Englisch, 220 Seiten, Format (B × H): 157 mm x 235 mm, Gewicht: 476 g
            ISBN: 978-0-521-85362-0 
            Verlag: Cambridge University Press
        
Mathematical models in the social sciences have become increasingly sophisticated and widespread in the last decade. This period has also seen many critiques, most lamenting the sacrifices incurred in pursuit of mathematical rigor. If, as critics argue, our ability to understand the world has not improved during the mathematization of the social sciences, we might want to adopt a different paradigm. This book examines the three main fields of mathematical modeling - game theory, statistics, and computational methods - and proposes a new framework for modeling. Unlike previous treatments which view each field separately, the treatment provides a framework that spans and incorporates the different methodological approaches. The goal is to arrive at a new vision of modeling that allows researchers to solve more complex problems in the social sciences. Additionally, a special emphasis is placed upon the role of computational modeling in the social sciences.
Autoren/Hrsg.
Fachgebiete
- Wirtschaftswissenschaften Betriebswirtschaft Wirtschaftsmathematik und -statistik
 - Wirtschaftswissenschaften Volkswirtschaftslehre Volkswirtschaftslehre Allgemein Wirtschaftsstatistik, Demographie
 - Wirtschaftswissenschaften Volkswirtschaftslehre Volkswirtschaftslehre Allgemein Ökonometrie
 - Sozialwissenschaften Politikwissenschaft Politikwissenschaft Allgemein Politische Theorie, Politische Philosophie
 - Technische Wissenschaften Technik Allgemein Computeranwendungen in der Technik
 - Mathematik | Informatik Mathematik Stochastik Mathematische Statistik
 - Mathematik | Informatik EDV | Informatik Angewandte Informatik Computeranwendungen in Wissenschaft & Technologie
 - Mathematik | Informatik Mathematik Numerik und Wissenschaftliches Rechnen Angewandte Mathematik, Mathematische Modelle
 - Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computer-Aided Design (CAD)
 - Geisteswissenschaften Philosophie Sozialphilosophie, Politische Philosophie
 - Sozialwissenschaften Soziologie | Soziale Arbeit Soziologie Allgemein Gesellschaftstheorie
 
Weitere Infos & Material
1. Not all fun and games: challenges in mathematical modeling; 2. Looking for car keys without any street lights; 3. From curses to complexity: the justification for computational modeling; 4. Why everything should look like a nail: deriving parsimonious encodings for complex games; 5. KKV redux: deriving and testing logical implications.




