Buch, Englisch, 164 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 271 g
Reihe: Management for Professionals
Using Augmented Reality and Virtual Reality Technology in Business
Buch, Englisch, 164 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 271 g
Reihe: Management for Professionals
ISBN: 978-3-030-72783-3
Verlag: Springer International Publishing
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Fachgebiete
- Sozialwissenschaften Medien- und Kommunikationswissenschaften Kommunikationswissenschaften Digitale Medien, Internet, Telekommunikation
- Wirtschaftswissenschaften Betriebswirtschaft Wirtschaftsinformatik, SAP, IT-Management
- Mathematik | Informatik EDV | Informatik Informatik Virtuelle Realität, Erweiterte Realität
- Mathematik | Informatik EDV | Informatik Angewandte Informatik Wirtschaftsinformatik
- Wirtschaftswissenschaften Betriebswirtschaft Bereichsspezifisches Management E-Commerce, E-Business, E-Marketing
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Multimedia
Weitere Infos & Material
There’s more to Murphy; Virtual Reality in the construction sector.- Orthopaedic Surgical Training with Virtual Reality: OySTeR-VR.- Innovation flows through VR for water utility.- Making training more effective with Shared VR: Lanes Group plc improves employee retention and reduces the costs of recruitment and training.- Heroes to meet in virtual reality; New media content remediation.- Use of Augmented and Virtual Reality for Enhancement of Aerospace Cabin and Cockpit Experience.- AR and VR to enrich Cultural Heritage and Retail experiences: ETT Case Studies and guiding principles Viarama: Virtual Reality for Good.- Use of Virtual Reality for Hazard Safety Training to Reduce High Risk and Significant Safety Incidents and Increase Training Engagement.- Stations AR Simulated Digital Twin.- US Air Force Weather Training Platform - use of Virtual Reality to Reduce Training and Equipment Maintenance Costs whilst Improving Operational Efficiency and Retention of US Air Force Personnel.- APreeminent Digital Production Studio Collaborates with one of America’s Most Innovative Universities to Explore the Use of Virtual Reality for Learning.- Virtual reality’s role in improving student knowledge and engagement in the materials testing laboratory.- Bank of Ireland tests meetings in virtual reality.- How INVISTA’s Transforming Manufacturing Training with Virtual Reality.- Use of virtual reality to support rapid upskilling of healthcare professionals during COVID19 pandemic.- Cost-effective and eco-friendly fire investigation training using photorealistic interactive room scale virtual reality.