Clothier | Mastering Mobile Learning Design | Buch | 978-1-032-00808-0 | sack.de

Buch, Englisch, 256 Seiten, Format (B × H): 152 mm x 229 mm

Clothier

Mastering Mobile Learning Design

A Practical Guide
1. Auflage 2026
ISBN: 978-1-032-00808-0
Verlag: Taylor & Francis Ltd

A Practical Guide

Buch, Englisch, 256 Seiten, Format (B × H): 152 mm x 229 mm

ISBN: 978-1-032-00808-0
Verlag: Taylor & Francis Ltd


Mastering Mobile Learning Design offers practical guidance for creating mobile learning that’s clear, engaging, and designed for the way people actually learn. Written for instructional designers, learning professionals, and educators, it goes beyond theory to show how to create concise, effective experiences that achieve real results on mobile devices.

Learn how to design mobile learning for real-world settings, using video, graphics, interactions, and storytelling to create engaging moments that capture attention and enhance understanding. The book covers how to integrate learning and performance support into everyday work, use social interaction and gamification to boost engagement, and develop mobile content that is scalable and sustainable. It also shows how generative AI can enhance the design process, with example prompts that help you research, write, and personalize content while keeping creative control. The final chapters look ahead to trends in AI-driven design, personalization, and intelligent learning tools.

Drawing on extensive experience in mobile learning design, including over a decade at Apple, Paul Clothier offers practical methods and insights for creating mobile learning that achieves real learning outcomes.

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Zielgruppe


Academic, Professional, and Professional Practice & Development


Autoren/Hrsg.


Weitere Infos & Material


Section 1: Introduction 1. Getting Started 2. The Power of Mobile Learning Section 2: The Fundamentals 3. How Context Drives Design 4. Types of Mobile Learning 5. Mobile Learning Objectives 6. Instructional Design for Mobile Section 3: Designing Effective Mobile Content 7. Mobile Design Priorities 8. Creating Mobile Content 9. Designing Text for Small Screens 10. Designing Graphics for Small Screens 11. Designing Video for Small Screens 12. Using Templates 13. Mobile Performance Support 14. Adapting Content for Mobile Section 4: Engaging and Motivating Mobile Learners 15. Engaging Mobile Learners 16. Using Questions Effectively 17. Storytelling 18. Games and Gamification 19. Social Learning Section 5: Delivering and Evaluating Mobile Learning 20. Delivering Mobile Learning 21. Mobile Curriculum Design 22. Evaluating Mobile Learning Section 6: Mobile Learning App Design 23. Creating a Mobile Learning App 24. Designing for Usability 25. Personalization Section 7: Future Directions 26. Emerging Technologies and Trends 27. Generative AI in Mobile Learning 28. Designing With Generative AI Section 8: Final Thoughts 29. Final Thoughts


Paul Clothier teaches instructional design and generative AI for the University of Cambridge.



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