A Self-Teaching Introduction
E-Book, Englisch, 660 Seiten
ISBN: 978-1-68392-169-1
Verlag: De Gruyter
Format: EPUB
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
1. Introduction to Software Testing.
2. Software Verification and Validation.
3. Software Quality.
4. Black Box (Or Functional) Testing Techniques.
5. White Box (Or Structural) Testing Techniques.
6. Gray Box Testing.
7. Levels Of Testing.
8. Quality Assurance.
9. Quality Standards.
10. Reducing The Number of Test Cases.
11. Test Management and Automation.
12. A Case Study on Testing of E-Learning Management Systems.
13. Object Oriented Testing.
14. The Game Testing Process.
15. Basic Game-Testing Plan Template.
16. Game Testing By the Numbers.
Appendices.
Bibliography.
Model Question
Papers.
Index.