Buch, Englisch, 288 Seiten, Format (B × H): 193 mm x 232 mm, Gewicht: 603 g
The Fundamentals of 3D Modeling, Texturing, and Animation
Buch, Englisch, 288 Seiten, Format (B × H): 193 mm x 232 mm, Gewicht: 603 g
ISBN: 978-0-240-81471-1
Verlag: Taylor & Francis Ltd
Zielgruppe
Professional Practice & Development
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Chapter 1 A History of Computer Graphics and Special Effects; Chapter 2 Getting Started And Getting Finished; Chapter 3 Polygons: How 2D Becomes 3D; Chapter 4 Nurbs: The Spliny Truth; Chapter 5 Subdivision Surfaces: The Marriage of Polygons and Nurbs; Chapter 6 Deforming: It's a Good Thing; Chapter 7 Rigging; Chapter 8 Animation: It's Alive!; Chapter 9 Dynamics: Let's Get Physical; Chapter 10 How the Pixel Gets its Color; Chapter 11 More than Just Color; Chapter 12 Light Effects; Chapter 13 Lighting the Way; Chapter 14 Working the Camera; Chapter 15 Environments; Chapter 16 Rendering; Chapter 17 Procedures and Graphs; Chapter 18 Scripting; Chapter 19 What Tools to Use; Chapter 20 Making a Career Out of 3D;